More KH Stuff

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More KH Stuff

Post by Neo Bahamut on Thu Jul 18, 2013 5:28 am

This is an information topic for the RP. Posts by anyone other than me are excluded from the count in the table of contents.

Table of Contents

Post 1: Summary of topic, general list of NPCs in the RP, focusing mainly on their names, general appearances, Keyblades, styles, & some notes about their past, if they're particularly important.
Post 2: Enemies not from the Wiki/KH series, but not part of the Organization. May be plot significant.
Post 3: Worlds visited in the 1st RP topic, & summaries of what happened.
Post 4: Musical themes used in the RP, & where they can be heard.
Post 5: Descriptions of the Stations in the Dives to the Heart. Should be considered works-in-progress until they are finally shown in the RP itself. They may change over time. Also contains more information about the Keyblades.
Post 7: Worlds visited in the 2nd RP topic & summaries of what happened.
Post 8: Information on the Olympus Coliseum events.
Post 9: Clarifications about or changes to the "mechanics" of the RP
Post 10: Worlds visited in the 3rd RP topic & summaries of what happened.
Post 11: Directory of which characters have which Keyblades, sorted according to who controls those characters.
Post 11: Worlds visited in the 4th RP topic & summaries of what happened.
Post 12: Information on the Moogle Shops.
Post 13: Worlds visited in the 5th RP topic & summaries of what happened.

The Order
Binah:
Name: Binah Psyche
Appearance: A youthful-looking woman who wears a long, white dress with a green silk scarf wound around her neck & shoulders, & a white one tied to cover the top of her head. She has fair skin, blue eyes, & white hair, tied at the end & usually thrown over her shoulder.
Keyblade: Master Keeper
Armor & Glider: Silvery, with a sloped helmet & golden visor resembling an eagle's head. Other golden accessories include a ring at the back of her head & a "Kingdom Hearts" emblem on her chest, which she uses to dismiss the armor. Her glider resembles angel wings, though the feathers are metallic & the wings emit gold-white exhaust where they meet.
Style: Master Magician, Binah's extensive magic training has allowed her to learn to cast all known magic spells. Her mastery is such that, with the help of her Keyblade, she can instantly learn any new spell to which she is exposed. As a trade-off, & as her physique would suggest, she has little skill for attacks, though she does know basic combat forms.
Notes: As Successor, she oversees the Order, the Land of Departure, and most aspiring Keyblade Masters. Though she inherited the Master Keeper Keychain, the Keyblade it is attached to is her own.

The Organization
Senthose:
Name: Senthose Rasheverek
Appearance: A 20-something year old wearing the coat of the Organization. Last he was seen, he had shoulder-length, silver hair, & blue eyes, though the Organization knows that his eyes are red with catlike pupils, & was expected to be about 6 feet tall by the time he reached maturity, with a lithe but deceptively strong build.
Keyblade: Two Become One
Glider: Equipped with a shield that can be engaged briefly to absorb energy from enemy attacks. When fully charged, the Glider releases an immense twin laser. It is also capable of firing smaller homing lasers. Sidecar usually occupied by a Nobody for the purposes of covering Senthose.
Style: Unknown, it was in flux when he left the Order. Recently, he has displayed abilities to manipulate very large amounts of darkness, light, & nothingness.
Notes: Defected from the Order 7 years ago, once presumed dead, he is in fact the founder & head of the Organization.

Luxord:
Name: Luxord
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Lady Luck
Style: Gambler of Fate, attacks with magical "games" which confer prizes to the winners and penalties to the losers. His attacks have a time focus, but also incorporate explosions, status effects, draining attacks, & other "prizes" or "penalties."
Notes: A Nobody who appeared at the Castle That Never Was after his original self became a Heartless. On good terms with many among the Organization.

Avici:
Name: Avici
Appearance: In the Grid, he is identical to Senthose, but his irises glow faintly, & the metallic portions of his Organization cloak glow purple.
Keyblade: Darkest Hour. Also fights with Ethereal Blades.
Style: Infinite Regression. Has displayed abilities to manipulate the energy that makes up The Grid, create weak copies of himself that mimic his attacks, & shift his Ethereal Blades into a variety of shapes for attacking. After acquiring his Keyblade, he displayed the ability to teleport seemingly without the use of a Dark Corridor. Some time later, as more of his abilities were demonstrated, it became clear that he possessed the power to manipulate time. Notable skills:
Banish Magnet: Summons a portal that sucks in nearby enemies, confining them to another dimension of his choosing.
Stop Stare: Can inflict "stop" on anything he looks at.
Senescence: Releases a dark gas from the Keyblade that causes whatever it strikes to age rapidly until it falls apart.
Stopza: A stop spell with a radius that can freeze an entire city block. He can also project images over the spell's shell to make it look as though time is still moving.
Instant Transmission: Moves outside of the time stream. Only ceases when he attempts to interact with another object, such as to attack.
Notes: A Program of mysterious origin who revived Sark & began a systematic takeover of The Grid. While the gladiatorial games are a relic from Sark's era, he allows them so that he can run experiments on the technical specs of those who oppose him, derezzing them when they have no more useful data to extract. Judging from his comments, he seemed to be trying to acquire a heart &, with it, a Keyblade. Facing imminent deresolution allowed him to obtain that goal.

Zexion:
Name: Zexion
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Way to the Dawn
Style: Cloaked Schemer, uses the power of illusion to trick opponents & copy their attacks by recording data on Lexicons.
Notes: A researcher who became a Nobody during an experiment. Details of his past, such as his real name, are known only to himself & the Inner Organization--of which he is not a member, but schemes to find a way in.

Lea/Axel:
Name: Lea AKA Axel
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Eternal Flame (left), sometimes referred to as "The Leablade" & the Bond of Flame (right)

Style: Flurry of the Dancing Flames. Ducks & weaves to take advantage of his speed & agility by avoiding attacks & going on an aggressive counter-offensive. Prefers to overwhelm enemies by boxing them in with large flames & battering them with bursts of fire, flaming Strike Raid style moves, & by hurling flaming chakrams. Often uses the handles of the Keyblades for attacking with quick, precise strikes.

Larxene:
Name: Larxene
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Ominous Blight (left) & Abaddon Plasma (right) They are short, & she mostly uses them in a reverse grip, for rapid slashing & stabbing.
Style: The Savage Nymph. Larxene's style focuses on rapid speed & acrobatics, at the cost of physical power. What she lacks in physical power, she makes up with her powerful, wide-spread lightning attacks. In addition to her Keyblades, she uses throwing knives, which confers an advantage because she can channel her lightning attacks through metal objects for greater precision & power. She is also skilled with Dark Corridors, allowing her to literally teleport & appear in multiple places at once.
Notes: As a raging, psychotic bitch who loves to hurt & insult people, on top of having poor impulse control, it was no surprise to anyone that she became a Heartless at some point before joining the Organization. Her name is probably fake.

Lexaeus:
Name: Lexaeus
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Ursus
Style: Silent Hero. Aims to destroy the foe with the fewest strikes possible. Slow, but powerful. Manipulates the Earth to greatly extend the range of his crushing attacks. Can empower himself by absorbing the energy of the Earth, eventually becoming invincible to all but the most powerful of forces. His Keyblade is so massive that only he can lift it, but he can do so with 1 hand. His style is very similar to Euryale's earth attacks, but stronger. Notable abilities:
Crush: Attacks are strong enough that they can sometimes instantly crush enemies.
Power Up: Forfeits the opportunity to attack or defend in order to increase his own attack & defense. With 1 power-up, only the strongest attacks will damage him & he will glow magenta. With a second, he will glow gold & be invincible to all but his own attacks. Both forms will last several minutes, or until his stance is broken.
Petrify/ira/iga/iza: Respectively petrifies a target with a gas, petrifies targets in a ring around himself, lobs a petrifying wave, & cracks the ground to release a huge amount of gas which can petrify many foes.
Notes: His Keyblade Glider takes the form of a rotating, spiked wheel, like those featured in his Keyblade. The engines are on the side, resulting in the whole Glider becoming wreathed in flame while in flight. The seat is suspended in the center, & has a blinking control panel in the front.
Notes: A warrior who became a Nobody under secretive circumstances, & changed his name.[/url]

Demyx:
Name: Demyx
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Leviathan
Style: The Melodious Nocturne, uses water attacks with a "dance" twist. Attacks are irregular, but powerful. Notable abilities:
Water Forms: Dancing imitations of himself or musical notes, which will swarm the opponent. They can attack or, if given too much time, they will consume the opponent, restricting their movement, blocking their throat to silence them, & ultimately drowning them.
Geyser Dash: Rocket forward, leaving a trail of geysers behind.
Notes: Lazy, cowardly Organization member who claims to not be a fighter. Often seen in the Gray Area tuning or playing his sitar. When asked about his name, he says that he's keeping his identity a secret because it seems to be "in."

Saix:
Name: Saix
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Unbound
Style: The Luna Diviner, becomes frenzied when he has absorbed a sufficient amount of moonlight. In this form, his physical strength & speed increases immensely. His attacks will also leave enormous shockwaves, trails of moon fire, & he can even create copies of his weapons. The downside is that his attacks lack control, & he often has to trigger new attacks in order to make sudden turns. One other ability he possesses is to project moon energy around himself in the form of an explosion. This will last for several minutes unless he's knocked out of it, which can only occur when he's hit with his own attacks. He can absorb more moonlight by standing still, looking to the moon, & spreading his arms.
Notes: Inner Organization member who oversees various missions. Cold & unfriendly.

Vexen:
Name:Vexen
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Stroke of Midnight
Style: The Chilly Academic combines ice magic with deductive & scientific ability. Ice clones & shields are a frequent foe. Keyblade is short for maximum control, but can be extended to great lengths with ice.
Notes: Researcher & Inner Organization member.

Xaldin:
Name: Xaldin
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Lost Memory
Style: The Whirlwind Lancer. His Keyblade is very, very long & can create 5 lances which feature a tri-pronged edge on 1 end & a stylized dragon-like edge on the other. By using wind, he can effortlessly manipulate all of his weapons for attack & defense, to say nothing of the wind itself. The weapons are also able to combine together to form new shapes. Not too bad at fisticuffs either.
Notes: Inner Organization member who believes love is a weakness.

Braig/Xigbar:
Name: Braig AKA Xigbar
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Short versions of the Wishing Star (left) & Star Seeker (right)

Style: Freeshooter. Uses spatial manipulation to avoid attacks & augment his own deadly marksmanship, using his Keyblades to fire magical arrows with various properties. Can even manipulate the environment around him. Notable abilities:
Floatja: Can freely float at will, at any height & even upside-down.
Arrowgun: Fires energy bolts, whose paths can be curved towards foes. Can be charged up to create homing & guard-breaking attacks that will bounce several times before disappearing.
Portal: Form a portal, what goes in comes out the other end, no matter where that is.
Notes: Previously an "honorary member," a guard from Radiant Garden who acted as the middle man between the castle & the World That Never Was. He became a full-fledged Inner Organization member after obtaining his Keyblades, at which point the "nicknamed" members quickly began referring to him as "Xigbar," much to his indifference. As of the end of "Looming Shadows," he has an eyepatch & scars, courtesy of Monu.

Marluxia:
Name: Marluxia
Appearance: [You must be registered and logged in to see this link.]
Keyblade: Pixie Petal
Style: Graceful Assassin. Marluxia fights almost like a dancer with precise, powerful, sweeping attacks. His element is Flower, & while he has some healing techniques, most of his abilities focus on augmenting the range of his strikes & poisoning or killing. He can, & frequently does, adjust the curvature of his long Keyblade to use it like a staff, but can also fight at close range by choking up on the weapon or using his Flower magic. He can also make clones & other constructs to fight for him. For all of his power, Marluxia cannot take attacks anywhere near as well as he can dish them out, though he does have passive abilities that diffuse damage from magic & resist staggering from all but the strongest of spells. Notable abilities are similar to his Re:Chain of Memories & Kingdom Hearts II: Final Mix abilities.
Notes: Real name & home unknown, one of the few people who can truly call Larxene a friend. The duo often go on missions with one another. It is said that he is very interested in the secret research that goes on at the Castle, particularly surrounding the Keyblade.

Daisy:
Name: Daisy
Appearance: Tall, rail thin & bony, with chalk white skin, long black hair, & extremely long fingers with too many joints, each ending in sharp, jagged black nails. Her lips are colorless & shriveled, giving way to pointy, irregular, & yellowed teeth, behind which is a dark throat complete with shriveled tongue. Should you get her hood off, she has a slightly stretched & sunken nose, & a blindfold that conceals a pair of empty sockets.
Keyblade: Pumpkinhead
Style: Tales From the Crypt. Daisy's body is endowed with a few horrific abilities. She can stretch her long, multi-jointed fingers to attack, the Keyblade only augmenting the range & sharpness of her attacks. Wherever her blood spills, more fingers grow, and only heat & light can do lasting damage to her. To protect herself, she can use cold & darkness magic. This magic can also augment her natural powers. Notable abilities:
At Death's Door: Become immune to all forms of damage except fire & light, which do much more damage than usual. Status effects, stagger, etc. will still occur. Any wounds will heal soon after infliction, & any blood spilled will become monstrous fingers that can be controlled by the user's thoughts & which can grow by sucking more blood. Fingers also become stretchy, pliable, & sharp as skin becomes deathly pale.
Bloodball: After cutting oneself, fire a ball of blood that can be transformed into fingers at any time.
Darkja: Create a contained sphere of darkness roughly 12 feet in radius around oneself. Will not move after it is created, will last until either being dispelled, absorbed, or forced away by strong light. Does no damage.
Black Hole: Create a hole of darkness that causes whatever falls in to sink, damaging it & banishing it to space if it is not destroyed. Will vanish after a few seconds.
Vampire Claws: Stabs her fingers into a target & sucks their life force to restore her health. Lasts until her fingers are removed from the target.
Drain: Conjures a red rope of energy & shoots it at the opponent. Essentially a magical version of Vampire Claws.
Notes: Resident of Halloween Town. Keyblade Armor takes an ashen skeletal form, with a tattered black cape. Glider is a coffin with webbed fingers forming "wings," which will attack anything that gets too close. Also releases bats to track foes & shoots bone spears.

Both
Keter:
Name: Keter
Appearance: A tall woman, curvaceous & busty, but also with powerful musculature. She has long, silver hair, some of it braided into a "crown" at the top of her head, blue eyes, & pale white skin. She sometimes dons the Organization cloak, but in order to keep up appearances, she is usually seen in a white dress with a single shoulder strap, with matching opera gloves & slippers, a translucent gold sash around her waist, & small golden feathers at the back arranged to look like tiny, folded wings.
Keyblade: Ultima Weapon
Style: Living Goddess's Light. Keter manipulates light energy for a balanced mix of powerful attacks & spells. She tends to favor projectiles & hard attacks with wide, overwhelming bursts of energy. Notable abilities:
Aura: Enhance her blade & armor with light, or even form a shield.
Faith: Strike the ground, releasing light pillars in all directions. Also heals herself.
Haste: Magic that hastens her speed.
Chain of Pearls: A variant of the Pearl spell that is particularly dangerous with the fact that it can be released in rapid bursts of 6 that fly faster than usual, & can be steered with gestures from the hands or Keyblade. Can be chained into Binding Chain of Pearls, where light chains are weaved through the Pearl spells to create a dangerous matrix that can wrap around targets, not only causing them to be hit with all of the Pearls, but also immobilized in the chains & subjected to continuous light damage.
Judgment: Summon up to 6 light beams down anywhere on the battlefield instantly. Beams are 3 feet in diameter, with a shockwave extending another foot in every direction.
Blessed Blade: Among her most simple of attacks, an explosion is released when the tip of her Keyblade strikes an object, the explosion slightly larger than a Large Body Heartless.
Glider: A series of 6 golden wings emanating out of a central point, with a large halo of light behind her. Can fire both normal & homing lasers.
Notes: A powerful--most powerful, according to Keter herself--Keyblade Master who lost the contest to become Successor. She stayed in the Land of Departure ostensibly to help with training, but in reality secretly contacted Senthose, & became an informant for the Organization.


Last edited by Neo Bahamut on Sun Sep 11, 2016 1:55 pm; edited 47 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Sat Jul 27, 2013 6:08 pm

REGULAR

Name: Steel Clan
Description: Robots modeled after Goliath by Xanatos.
Capabilities: Razor sharp wings & talons. Rockets in their backs make them capable of flight, unlike living gargoyles, who can only glide. Armed with retractable laser cannons in their arms. Tails are prehensile, but rarely used, due to the robots' relative inflexibility & slowness. However, limitations in AI cause them to tend to act in predictable, repetitive fashions, so they can easily be manipulated. Later models generate electricity along their bodies to prevent attackers from coming into physical contact with them.
Worlds: City of Secrets
Notes: Built by Xanatos as a replacement for the Gargoyles, whom he deemed too difficult to control.
From: Disney's "Gargoyles"

Name: Loa AKA Friends on the Other Side
Description: The Loa are subdivided into 3 groups. The 1st is a series of Masks. The 2nd are a series of Shadows Demons. The 3rd are tiny Voodoo Dolls.
Capabilities: Type 1: Can cast various forms of dark magic, but usually only do so as part of a contract. The masks that they inhabit can be destroyed by physical or magical attacks, returning them to the Other Side. The masks can fly & teleport.
Type 2: Same powers & weakness as Dr. Facilier's Shadow.
Type 3: Usually harmless, but by taking a piece of someone's body, heart, or soul into themselves, they can become a voodoo doll of that person, & damaging it will damage them, while healing the victim heals it. However, this will only last for a length of time proportional to the piece that they took in, & the doll will slowly transform back.
Worlds: Accompany the Large Loa & can be summoned by Dr. Facilier
Notes: The masks can talk, but say little. For unknown reasons, they tend to sing, & the voodoo dolls tend to drum using their own pins.
From: Abilities based on their appearances in Disney's "The Princess and the Frog."

Name: Live Armor
Description: Suits of armor with various weapons, brought to life by Possessors.
Capabilities: Various attacks, depending on what they are armed with. Attacks can be augmented using the Power of Darkness.
Worlds: May be found anywhere Possessors & suits of armor are present.

The Mushroom Organization:
A group of Mushroom Heartless that impersonates the Organization, their bodies & caps resembling the Black Coat. Their aggression levels vary, but generally, they will flee at the first sign of real trouble. Several are described on the Kingdom Hearts Wiki, but of course, those emulating original characters will not be there.

Eve: Called "Dr. Mushroom" by Eve, a 4 foot Mushroom with a penchant for stealing labcoats & playing with science equipment. If angered, such as by not being allowed to perform its "experiments," it will storm off, leaving whatever it was using behind, as though it "quit the lab."

Senthose: A 6 foot Mushroom with a penchant for imitating Senthose's gestures & often following him.

Xyukuse: A 3 foot Mushroom first found in his room. Alternates between lazy & aggressive moods. While aggressive, it will use breakdancing-style moves. Like his Heartless, its abilities mimic his elemental affinities, & like him, it refuses to retreat. Fortunately, it is not very intelligent, & can be fooled into fleeing from battle or injuring itself.

The Order of Mushrooms:
The counterpart & mortal nemeses of the Mushroom Organization, these creatures imitate the Keyblade Order. They are much more varied than the Mushroom Organization, & when the 2 groups encounter each other, they will attack each other with their respective gimmicks, only to quit when they become frustrated, tired, or bored.

Euryale: Officially classified as "Marine Mold," it is a 6-foot muscular mushroom with a bronze upper body. Its red cap matches its lower body, stylized to resemble a mermaid's tail. It can swim anywhere it is found, & likes to spend time with the Black Cat Cap. But should anything else attempt to approach either of them, it will become aggressive, defending itself with physical combat as well as earth & water attacks. It will not back down unless convinced by the Black Cat Cap, destroyed, or allowed to wander off, & may sometimes return if magically transported away. If left alone, it is non-hostile & relatively sessile.

Taiyo: Officially classified as "Black Cat Cap," this 5-foot Mushroom with a bell collar is, as the name suggests, all black, save for the abdomen, which is peach. It has claws & some hydrokinesis, & will attempt to defend the Marine Mold if threatened, but is generally harmless & will flee if attacked. The Black Cat Cap has a catlike personality & can be found running or wandering around nooks, hills, bushes, & other places you'd expect to find a cat. It likes to play, healing its companion if it is entertained, but will only stay interested in an area briefly before wandering away, unless the Marine Mold is present.

Name: Ninja
Description: A feminine, ninja-like Nobody which flits around with grace & speed.
Capabilities: As Larxene's subordinates, they are aggressive yet cocky, tending to view combat as a game. They are relatively fragile & their individual attacks lack bite, but they add up quickly. They mainly throw their shurikens, which they can control independently, & can gather nothingness to grow their shurikens to break guards or summon a storm for a barrage of attacks. The longer they are left alone, the worse this effect will become. They can also teleport in a puff of smoke or create after-images that can assist them in attacks. However, the after-images can be easily destroyed, & the original can be destroyed by slamming it against its clone with sufficient force. Parrying their close-ranged attacks will cause them to fall to the ground for several seconds, twitching slightly.
Worlds: Accompany Larxene
From: A design made by another fan. I wanted to avoid things like these, but Larxene has no canon subordinates & nothing else seemed to fit, so what can you do? I tried to trace the original, but also no such luck.

BOSS

Name: "Armored Heartless," "Senthose's Heartless"
Description: The Heartless's basic appearance is of a faceless suit of armor with small triangular horns & a black cape covering most of its body. Under its cape, it is revealed to have the form of a basic Keyblade Armor design, albeit with clawed hands, feet modified to function as talons, & a Heartless Emblem on its chest.
Capabilities: The species of Heartless is unknown, but it has displayed some abilities. Thick armor & superhuman flexibility allow it to handle most attacks with ease. Advanced control of the powers of darkness, able to repair itself & sink into the shadows. Wields Ethereal Blades. Great physical strength. Resistant to most status ailments. Able to survive having its limbs & neck contorted to extremes, & quickly return to its basic state. Its true body hides within the armor because it is vulnerable to attack, & also because the armor allows it to use a Keyblade. While its true form is unknown, it is believed to be predominantly dark tentacles. Possesses magic besides darkness, including Quake.

Worlds: City of Secrets
Notes: It was observed that it was probably not created by Xanatos, but was much too powerful to occur in the wild, without anyone knowing. Eventually discovered to be Senthose's Heartless, using his Keyblade Armor.
From: RP original.

Name: "Dark Roatha"
Description: A figure in a Black Coat shrouded in darkness. At first he used a shadowy weapon in the shape of the Ultima Weapon, but it eventually broke, revealing the Omega Weapon underneath. Turns out to be nearly identical to Roatha, but with Senthose's eyes & hair color.
Capabilities: Could use Roatha's style & had enough control over the darkness to take control of most of Nero's attacks. Could summon & control Pureblood Heartless with ease.
Worlds: Roatha's Heart
Notes: Nature unknown, presumed not a Heartless, nicknamed "Dark Roatha" because of his appearance in Roatha's Heart, coupled with his ability to use Roatha's moves. Eventually revealed to be a new heart born of pieces of Roatha's & Senthose's, & the originator of the Omega Weapon.
From: RP original.

Name: Basilisk
Description: A 15 foot black cobra with Heartless emblems on the inside of its hood, either side.
Capabilities: Has poison, which it can administer by biting or spitting, whereupon it will appear as a purple glob that will poison anyone who touches it or breathes in its fumes. The poison may also blind if the goop lands in the eyes. It also fires quick red beams from its eyes, capable of turning any object that they strike to stone. If the effect is not reversed, then the victim remains that way until the Heartless is slain, though it is presumed that they will eventually transform into Heartless themselves. Other than that, it attacks with its large size & teeth. Due to its heat sense, the snake can fight in the dark, & is not affected by blindness. It is also immune to poison.
Worlds: Agrabah
Notes: Tirea's Heartless. Tirea could experience flashes of the snake's senses as it approached death.
From: RP original.

Name: Dr. Facilier AKA The Shadow Man
Description: [You must be registered and logged in to see this link.]
Capabilities: Voodoo magic, taking the form of deals with his Friends From the Other Side. While these spells can be countered by normal magic, they are also dependent on certain conditions to remain in effect. Though the spells can be treated as normal afflictions, they are also subject to the rules of the contract. Therefore, by exploiting those rules, the spells can also be broken, altered, or passed to another person Additionally, his shadow is sentient, can move by itself, & can move & attack by targeting other shadows. The Shadow can only be damaged by magic or other, similar shadow entities. Unsurprisingly, it is particularly weak to light, & absorbs darkness.
Worlds: Halloween Town
Notes: Cannot use support magic on himself. Quick, skilled at footwork & evasive maneuvering.
From: Disney's "The Princess and the Frog." Abilities are based on the voodoo rules stated or implied by the film.

Name: Large Loa
Description: An enormous mask with downward-raked horns. Its sharp teeth can open wide, revealing a portal to the Other Side.
Capabilities: Can fly, teleport, cast dark magic & summon any type of Loa. The mask itself is from the Other Side, so it cannot be destroyed physically. The portal can also swallow any magic. The Keyblade can seal the portal, but of course, it could always be reopened.
Worlds: Can be summoned by Dr. Facilier
From: Disney's "The Princess and the Frog."

Name: The Archmage
Description: [You must be registered and logged in to see this link.]
Capabilities: Body is imbued with the power of the Grimorum Arcanorum, which affords him every spell known to the ancient Scottish people. On his chest is the Phoenix Gate, which allows him to freely teleport through time & space. On his helmet is the Eye of Odin, which give him enough mental power to freely manipulate these other artifacts. Due to the Eye, he can invoke the powers of the Gate without a chant. The downside is that, without the eye, the energies of the Grimorum will overwhelm his body & destroy it. He is powerful enough to control entire landscapes.
Worlds: City of Secrets
Notes: Appears to lack patience, humility, strength, & athleticism.
From: Disney's "Gargoyles." Abilities are as described in the 3 part special "Avalon."

Name: Beat 'n' Twist Dragon
Description: The dragon is about 20 feet long, serpentine & a splotchy pattern of blue & grey. Its horns sit on either side of its head & are curled tightly, while a hammer shape is on the end of its tail. Peculiarly, it seems to be wearing plates of samurai-style armor (underneath of which it was made up of rusty chains twisted together), with a gas mask concealing its face (which turns out to be skull-like with an Oni's grimace). Perhaps stranger still, music seems to be coming from it, which will of course cease when it self-destructs..
Capabilities: Gas mask gives it immunity to any status attacks that require inhalation. Hammer tail can be used to create shock waves & hurl chunks of rocks at enemies. It can spit fire from its mouth, form them into fireballs to throw, or combine it with other attacks. With its wings or by spinning, it can use various tornado-style attacks. When it nears death, it will gain a dark aura, increasing its speed, allowing it to teleport & burn things it touches, & finally result in a self-destruction, telegraphed by the dismembered pieces of the Heartless burning & swelling. WEAKNESSES: Is three times as vulnerable to techniques that trap enemies. Breaking its armor revealed its weak points, allowing it to be damaged. Will occasionally stop to switch the music that it plays.
Worlds: Traverse Town
Notes: Xyukuse's Heartless

Name: Count Darkula
Description: Most of its body is a shadowy cape like bat wings, though it has clawlike hands on the vertices & the Heartless emblem revealed on its chest when it spreads them. Its hair is also black, rising into 2 points, while its face is ghost white. It has a wide Heartless grin & the typical yellow eyes, though they glow red when it employs certain attacks.
Capabilities: Currently unknown.
Worlds: Traverse Town
Notes: Irritum's Heartless

Vincent's forms:
Normally under the control of Vincent Valentine, but if his darkness overtakes him....

Name: Galian Beast
Description: A blue furred, facultatively bipedal, & vaguely canine beast with immense musculature, sharp claws, long horns, & a powerful tail.
Capabilities: In addition to its obvious natural weapons, it can also manipulate fire with the Beast Flare, especially for homing fireballs & large explosions. It attacks with great speed & ferocity, using all of its weapons with the Berserk Dance. It can even combine the 2 for devastating effect. He is also healed by fire, but weak to ice.
Notes: Represents the horrors of nature.
From: "Final Fantasy VII," "Dirge of Cerberus: Final Fantasy VII"

Name: Death Gigas
Description: A monster even burlier & more muscular than the Galian Beast, resembling Frankenstein's Monster.
Capabilities: Obviously stronger than the Galian Beast, but slower. Instead of fire, it manipulates electricity using Livewire & is healed by it in turn. Its signature physical attack is an impressive leap leading into a downward strike known as Gigadunk. Weak to water.
Notes: Represents the horrors of science.
From: "Final Fantasy VII"

Name: Hellmasker
Description: Unlike Vincent's other forms, this one is a lot more slender, practically grey skin stretched over bones. It wears tattered clothing & a hockey mask, & is armed with a chainsaw. Resistant to status ailments & healed by poisons, it can cause many on a single target by using its Nightmare magic attack or it can use surprising agility to release a Splattercombo with its weapon. It has less health & strength than the others thus far, but higher physical & magical defense. In particular, its mask & freely rotating head make attacks to the cranium essentially useless.
Notes: Represents the horrors of society.
From: "Final Fantasy VII"


Last edited by Neo Bahamut on Fri Apr 21, 2017 8:11 pm; edited 41 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Sat Jul 27, 2013 6:08 pm

STORY OF "SHADOWS OF THE PAST"

land of departure:
Land of Departure
Notable Areas: Hall of Masters
Figures: Master Binah Psyche
Overview: Students of the Order of varying years of experience gathered to hear the purpose for which Master Psyche had called them. A speech on the Mark of Mastery exam & "investigate the worlds," was all she said. The message was clear: The students were to take to the Sea of Stars, & conduct a proper investigation of worlds in peril, unaided. And, so, they set out to do just that.

After visiting their first worlds, the students revisted, reporting to Master Psyche & presenting Euryale to her to begin her training. For her part, Binah filled in more details about Senthose's past, & his Heartless experiments, suggesting that he has continued them in secret, & ultimately intends to destroy them & replace him with the Organization. She also turned Euryale human, & began instructing her both in the use of her new body parts, & the Keyblade. The prospective Keyblade Masters then decided to split into 2 groups, to investigate Agrabah & the Radiant Garden.
Notes: N/A

The world that never was:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: The Organization Headquarters is frequently bustling with activity. In one particular case, Nero, Artexi, & Noctis would be searching for secret rooms when approached by Keter, who informed them about the Mark of Mastery Exam. The trio then took off into the Lanes Between to see for themselves how the Order students would fare.

After their misadventures in the City of Secrets, the Organization members returned. The next day, they received word that Senthose had an announcement, & proceeded to the Altar of Naught, where he informed the gathered Organization members that the Order was planning to attack them at some point, & also introduced them to the Lesser Nobodies. He elaborated that he'd be gathering these Nobodies & dispersing them throughout the Worlds to assist any Organization members who called upon them. Nero, Artexi, & Noctis then decided to tour Artexi's former home world.

After this, the group found that Jafar had retreated deep into outer space, to another world. Realizing that a Keyblade Master must be helping him, they returned to home base to ask Senthose about it. While searching for a member who would talk about his whereabouts, they found Eve, who revealed that she was researching Heartless. Senthose eventually returned, revealing that the Heartless was his own, born many years ago, & has been forming an organization of its own. He further claimed that the Heartless research was for the purpose of stopping it.

Nero, Artexi, & Noctis took to the Lanes Between to search for Heartless. They found many Heartless Gummis clustered around Radiant Garden, & engaged in a battle within an asteroid belt. Meanwhile, Eve & Senthose discussed recent events. Senthose revealed to her that he'd left Braig with "witches & wizards," & that he planned to introduce Avici to the rest of the Organization, under the cover story that he was programmed to assist with the maintenance of Radiant Garden, after Ansem was attacked by Heartless.
Notes: Sans any kind of moon, let alone a heart-shaped one.

atlantica/port royal:
Atlantica/Port Royal
Notable Areas: Town of Port Royal, Kingdom of Atlantica, Triton's Palace, Black Pearl (ship), Isla de Murta
Figures: Ariel, Flounder, King Triton, Ursula, Jack Sparrow, & Hector Barbossa
Overview: After the Order split into 2 groups; Lilith, Monu, Safian, Taiyo, & Mortal spotted darkness emanating from the coastline of the world they were investigating. When they went down to investigate, they found 2 women overseeing a man they had rescued, who turned out to be Prince Eric. After a short conversation, pirates showed up to capture the prince, who was directed to flee. The pirates were eventually all either subdued or forced to flee, but not before removing the remaining woman, Euryale, from the water, revealing that she was, in fact, a mermaid. The Order decided that the best strategy would be to split up. Lilith, Monu, & Safian would investigate the pirates at the nearby town, while Euryale would take Taiyo & Mortal under the sea to visit a fortune teller named Ursula.

After revealing that the newcomers were transformed humans, Ursula told them that monsters raised by the pirates would soon be attacking the Kingdom, & sent them on their way to a cave to destroy them. Meanwhile, Ariel, the King's youngest daughter, would lead her to her father's Trident, a powerful magical artifact, to protect it. Mortal, Euryale, & Taiyo didn't find any monsters, but were attacked by a shark possessed by darkness. Meanwhile, Lilith's group managed to track down the pirate ship & convince the Captain, Jack Sparrow, to let them aboard, despite the protests of his first mate, Hector Barbossa. While investigating, they learned that Barbossa did indeed have Unversed under his command, which he claimed was "a gift from a friend from the other side." Before they could investigate much further, he chained them & Jack together, tied them to a cannonball, & shot it onto a desert island. Using their Keyblades, the Order freed themselves, summoned their Gliders, & went after the evil pirate. They dropped Jack off at Port Royal, & caught up to Barbossa as he was dropping a crew member into the sea for protesting the mutiny. The pirates & half of the Order then engaged in a sea battle near the shores of Port Royal. Under the sea, the other half of the Order returned to Atlantica to find that Ursula had suggested the "plan" in order to steal the Trident. Atlantica was overrun by Unversed, & Ursula used the Trident's magic to grow to a gargantuan size, destroying part of the palace as she grew.

The Keyblade Wielders managed to loose the Trident from Ursula's grip. Once it was back in his possession, King Triton destroyed the remaining Unversed & banished Ursula & the Order from the Kingdom. Meanwhile, the other half of the Order managed to deal crippling blows to the pirates, & Lilith seemingly killed Barbossa by stabbing him in the heart. Unbeknownst to them, however, the crew was already cursed with living death, & Barbossa merely climbed back aboard some time later. The Black Pearl would then dock at Port Royal for repairs. Before that, however, Euryale shared a tearful goodbye with the Order. Since they were forbidden from "interfering" with each others' worlds, it would be next to impossible for them to ever meet again. Just then, fate intervened, in the form of a man from the Organization stabbing the mermaid in the chest with his Keyblade. Lilith identified the figure as Senthose, from his voice & his Keyblade, & insisted that Monu & Safian follow him while she kept Euryale stable with the power of the Keyblade. She then told Taiyo & Mortal to enter Euryale's heart to save her, summoning a door with her Keyblade.
Notes: Atlantica lies sequestered somewhere within the mid-Atlantic ridge, while Port Royal & Prince Eric are English.

city of secrets:
City of Secrets
Notable Areas: Erie Building/Castle Wyvern, Clocktower/Police HQ
Figures: Halcyon Reynard, Detective Elisa Maza, David Xanatos, Goliath, Hudson, Brooklyn, Broadway, Lexington, Demona, & their dog-thing Bronx.
Overview: After the Order split into 2 groups; Thiera, Roatha, Hitomi, & Azuma scouted out a nearby world on their gliders. As they were exploring, part of the barrier surrounding the world shattered, the darkness turning the components into hostile Gummi Ships. Nero, Noctis, & Artexi took to the world, arriving on a castle above the clouds. Once they were finished with their space battle, the Order came down, & Roatha & Nero were reacquainted. Nero tried to smash a statue, but it came to life & stopped his attack! The gargoyle explained that his name was "Goliath," & that those of his clan who survived a brutal massacre were frozen in stone by a magic spell "until the castle rose above the clouds." David Xanatos, an eccentric billionaire, emerged from the shadows to explain how he had learned of the story, & sought to acquire the castle.

After the trespassing Keyblade Wielders were shooed away, they split up into Order & Organization. The Order worked out that they were in a city that was supposed to be home to a Keyblade Master, so they went to investigate, but could find no trace of her disappearance. Meanwhile, the Organization quickly found themselves back at the castle after realizing that it was being attacked, & wreckage was falling on the city below. They fought Heartless, & were informed by Xanatos that they were sent to steal an experiment in traveling to other worlds from him. The technology, he said, was being protected at 3 bases; underground tunnels, a tower, & an airship. He also revealed that he had recovered Goliath's lover, & reunited them. The Organization went to the airship along with Goliath & his "Angel of the Night," the elderly Gargoyle went to the tunnels with their dog-thing, & the young Gargoyle trio went to the tower. The Order members heard the sounds of battle, & split up to investigate. Hitomi & Azuma helped the trio in battle, while the Organization encountered  the CEO of Cyberbiotics, Halcyon Reynard, who chastised them & most humans as lacking integrity, before summoning Unversed to battle them. The Organization returned to the Erie Building via Dark Corridor while Hitomi & Azuma returned to the group in time for Elisa to tell Goliath that Xanatos had staged the entire attack to get them to rob Cyberbiotics for him. Xanatos & Demona unveiled the Steel Clan robots, & all forces converged on the building for a final battle.

Once all of the robots were defeated, Xanatos was hauled off to prison, while Goliath & his clan became stone again for their daytime sleep, revealing that he now trusts the Keyblade Wielders. However, once mention was made of the missing Dawn, an argument broke out between the Order & the Organization, regarding what each group was entitled to know, & the proper way to go about their duties. It was eventually interrupted by an armored figure attacking Roatha, piercing his heart with darkness & reducing him to a catatonic state. Facing an unstable situation between the armored figure, the Organization, & whatever was going on with Roatha, Thiera asked Hitomi to enter his heart & Azuma to guard her while she used her Keyblade to stabilize Roatha. Meanwhile, everyone else began fighting the armored figure.
Notes: The castle & its Gargoyles are from Scotland, but everything so far is within New York City.

dive to the heart:
Roatha/Hitomi
Notable Areas:
Figures: "Dark Roatha"
Overview: Hitomi passed through the door, arriving at her own Station. A disembodied voice asked her why she came back after many years, questioning if one Keyblade wasn't enough for her. When she questioned if she could have another Keyblade, another descended from the sky. As she took it, the voice noted an approaching intruder. Meanwhile, the others continued fighting the armored figure, which exposed a Heartless Emblem on its chest during the battle. The exception was Nero, who used his Keyblade to forcibly enter after Hitomi & pursue Roatha, against Thiera's wishes. Nero's Keyblade caused a set of stairs to appear, & he & Hitomi fought their way through the Heartless that came down from it. When they arrived at Roatha's Station, they assisted him in battle with a Black Robed figure wreathed in darkness. At first, it used a blade in the outline of Roatha's Ultima Weapon, but this weapon eventually broke, revealing a brand new, complete Keyblade. The trio eventually cornered the entity & seemingly destroyed it, but its Keyblade collapsed the damaged section of the Station, & a tide of darkness washed over them. In a flash of light, they returned back to City of Secrets. Confronted with the combined force of Keyblade Wielders, the Heartless vanished into darkness. Despite Roatha's protests, the Organization returns to The Castle That Never Was. The Order found Xanatos's lab, but learned little, before regrouping with its other half.
Notes:

Euryale/Mortal/Taiyo
Notable Areas:
Figures: Darkside Heartless
Overview: Taiyo & Mortal entered the door, each arriving at their respective Station. Upon arrival, they realized that they were back in their human forms. The voice of Master Psyche informed them that they could connect with Euryale's heart, but would also be tied to the darkness that was plaguing her, & could be corrupted themselves. When they agreed to press on anyway, stairs appeared in the air. While they ascended, Heartless descended, & they were forced into battle. Meanwhile, Lilith, Monu, & Safian remained on the beach outside of Port Royal. Lilith kept Euryale's heart from collapsing while Monu & Safian pursued Senthose. Senthose stole Monu's Keyblade, using his style to fight instead of his own. Taiyo & Mortal eventually reached Euryale's Station, which they found to be broken & taking on large amounts of darkness. They also found Euryale in battle with a Darkside Heartless. As they came to her aid, Euryale cursed her own powerlessness, & pedestals bearing Dream Weapons appeared. Euryale took the sword & the trio eventually defeated the Darkside. When it was finally destroyed, it exploded, showering them all in darkness. However, Euryale's heart remained damaged. Just then, her Dream Sword transformed into the Ends of the Earth Keyblade, firing a beam of light that restored her heart to normality. With a flash of light, they reappeared at the beach outside of Port Royal. After catching up, everyone agreed that Euryale would have to be taken to Master Psyche, to begin her training. However, she knew she would never be allowed to return to Atlantica.
Notes:

LAND OF DEPARTURE & THE WORLD THAT NEVER WAS REVISITED

radiant garden/the grid:
Radiant Garden/The Grid
Notable Areas: Ansem's Castle, Great Maw, Central Computer Mesa
Figures: Ansem the Wise, Braig, Tron, Avici, Sark
Overview: The world that Senthose & Hitomi were recruited from. Hitomi returned here with Roatha & Azuma to investigate Senthose's illicit activities. A guard, Braig, brought them into the castle & promised to find files on Senthose in the computer. However, he actually activated a digitization process, & the Order found themselves in a perfectly sealed prison cell within The Grid. When Roatha's Anger at Azuma peaked, he discovered that he had obtained another Keyblade & broke them out by force.

Tron explained that a program named Avici was taking over The Grid, having revived another despotic program named Sark to serve as his second-in-command. The quartet skirmished with some of Sark's forces, and stole a Recognizer to escape from the Central Computer Mesa. They eventually landed in a free city, & Tron led the group through its defenses, telling them his plan to take them to an I/O Tower & return them home. In return, Roatha offered to destroy Avici from the other side.

Meanwhile, Lilith, Taiyo, & Safian set out to investigate why their friends still hadn't returned. When they arrived at the castle gates, there were no guards, but they were immediately attacked by Radiant Garden's strange energy-based security system. As they took to their Gliders, they were attacked by a Dustflier.

On The Grid, Tron & co. arrived at the I/O Tower, only to find Sark, a sextet of Black Guards, & Avici, a program with Senthose's face, lying in wait. Avici sealed off all of the exits & a battle commenced. During the battle, the barrier to the I/O Tower was damaged & Tron retrieved Sark's Identity Disc & derezzed him, but Avici turned the tables yet again when he acquired a Keyblade & used it to transform Tron into the evil Rinzler. As Avici's fleet closed in, Roatha used the Ultima Weapon to activate the I/O Tower, destroying it, bringing them back to the material world, & temporarily disabling the security.

With Dustflier destroyed, Lilith & co. left for the stars. Roatha & co. followed, & the combined group agreed that Avici was too strong to take on without more information. Meanwhile, Senthose used the Keyblade to destroy a far away world & build his Heartless experiments into an army, something that the Order is only beginning to suspect. They then headed back to the Land of Departure.
Notes:The Great Maw is a canyon leading to a cave filled with luminous crystals.


agrabah:
Agrabah
Notable Areas: Sultan's Palace, Cave of Wonders, Jafar's Lab.
Figures: Jafar, Sultan, Razoul, Aladdin
Overview: The Arabian desert homeworld of a pupil of the Order named "Tirea." She left to settle a family dispute years ago, & vanished without a trace. The world was eventually tracked down by Lilith, but she had suspicions that the vizier, a powerful magician, was up to no good, so she was ordered to wait until she could investigate with reinforcements. Tirea's whereabouts remain unknown to the Order, particularly since few of its members know what she looks like.

After revisiting the Land of Departure, Lilith returned here with the bulk of the Order, to discover what the vizier was up to. In the space around the world, they were attacked by a fleet of Heartless Gummis. Around the same time, Nero, Artexi, & Noctis of the Organization arrived outside of the city. After a brief argument, Artexi fled into a Dark Corridor, awakening the next day in the Cave of Wonders. Nero & Noctis snuck into the palace & were confronted by the Royal Guards. While the Order sneaked into the palace to investigate, the Organization found themselves in the Cave of Wonders while searching for Artexi, both groups battling Unversed. Taiyo & Mortal discovered that they had obtained additional Keyblades, a phenomenon that no one could explain.

The Organization reunited in the Cave of Wonders, meeting a poor young man named Aladdin who explained that he'd followed the Unversed into the cave and deduced that they were after the lamp before he became trapped there. Meanwhile, Jafar attacked the Order with Tirea's Heartless in his laboratory. Though the Heartless was defeated, Jafar escaped, but not before mentioning that he'd been told that Keyblade Wielders were coming to depose him. The Order destroyed the Vizier's lab & left to continue their investigation of other worlds, Lilith declaring Tirea to be a traitor, while the Organization led Aladdin out of the cave & left to regroup.
Notes:

enchanted dominion:
Enchanted Dominion
Notable Areas: King Stefan's Castle, Maleficent's Castle.
Figures:
Overview: Monu's home world. While he was away, Princess Aurora was claimed by a curse cast by the evil fairy Maleficent, and bid to sleep forever. 3 good fairies have put everyone in that Kingdom under the same spell until they can find a way to break the spell. After seemingly clearing up the problem in Agrabah, Lilith believed that the world had been left unprotected for far too long, so Monu, Thiera, & Mortal arrived to investigate it. There, Monu specified that the fairies had actually changed the terms of the curse from "death" to "sleep until awakened by a kiss from her true love." The trio then entered Maleficent's forest to search for Aurora's fiance, Prince Philip. After battling Unversed & deducing Senthose's role in destroying a far-away world, the trio proceeded to ransack the castle & Maleficent's goons.

They met Maleficent in her throne room, who revealed a disturbing amount of knowledge about them. She then disappeared, but not before placing a curse on her dungeon so that "those who from it break, from their nightmares shall never wake," & commanding a giant Unversed to attack the Order. After defeating the Unversed, they rescued Prince Philip from the dungeon, only to find out that Princess Aurora's heart had been stolen some time ago by Senthose, so she could not be restored with a kiss, & Monu's mother had disappeared. They met with the rest of the Order & returned to the Land of Departure.
Notes:


Last edited by Neo Bahamut on Wed Feb 10, 2016 12:38 am; edited 37 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Sat Jul 27, 2013 6:28 pm

Sounds of The Worlds

Name: Future Masters
Link: [You must be registered and logged in to see this link.]
Can be Heard: The Masters Hall in the Land of Departure. The volume is increased as a prelude to important ceremonies, in which case it can be heard throughout most of the world.
From: Kingdom Hearts: Birth By Sleep

Name: Sacred Moon
Link: [You must be registered and logged in to see this link.]
Can be Heard: Throughout most of The World That Never Was. The music issues from somewhere deep within the castle, accompanying the wind that whistles throughout the Dark City.
From: Kingdom Hearts II

Name: Under the Sea (Instrumental)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Throughout Atlantica & the surroundings.
From: Disney's "The Little Mermaid"

Name: Brick Ballades (Houston Street)
Link: [You must be registered and logged in to see this link.]
Can be Heard: In the streets of New York City.
From: The Big O

Name: Port Royal
Link: [You must be registered and logged in to see this link.]
Can be Heard: Port Royal at night. Pirates' ships.
From: Kingdom Hearts II

Name: Port Royal Combat/He's A Pirate
Link: [You must be registered and logged in to see this link.]
Link II: [You must be registered and logged in to see this link.]
Can be Heard: Throughout Port Royal, emanating from the taverns. Pirates' ships.
From: Kingdom Hearts II, Kingdom Hearts 2.5

Name: Villains of a Sort
Link: [You must be registered and logged in to see this link.]
Can be Heard: Playing from somewhere within Ursula's chamber, the Cave of Wonders in Agrabah, Jafar's lab.
From: Kingdom Hearts

Name: Gargoyles Theme
Link: [You must be registered and logged in to see this link.]
Can be Heard: Occasionally issuing from opera halls & churches in New York.
From: Disney's "Gargoyles"

Name: Weird Sisters Theme
Link: [You must be registered and logged in to see this link.]
Can be Heard: City of Secrets, on Avalon or when the Weird Sisters appear.
From: Disney's "Gargoyles"

Name: The Silent Forest
Link: [You must be registered and logged in to see this link.]
Can be Heard: Playing from either of the castles in Enchanted Dominion. Originates from Maleficent's, began playing in Stefan's after the spell was cast. Also heard in Traverse Town during Maleficent's occupation, originating from the castle.
From: Kingdom Hearts: Birth By Sleep

Name: A Day In Agrabah
Link I: [You must be registered and logged in to see this link.]
Link II: [You must be registered and logged in to see this link.]
Can be Heard: The bazaar in Agrabah.
From: Kingdom Hearts, Kingdom Hearts II

Name: Destati
Link: [You must be registered and logged in to see this link.]
Link II: [You must be registered and logged in to see this link.]
Can be Heard: Upon Diving into a Heart, emanating from all around. The music becomes louder & more tense as danger approaches.
From: Kingdom Hearts

Name: Beyond the Door
Link: [You must be registered and logged in to see this link.]
Can be Heard: Believed to originate from within Kingdom Hearts itself, it can be heard when the Keyblade unleashes large amounts of power, such as when sealing a Keyhole.
From: Kingdom Hearts, Kingdom Hearts Birth by Sleep

Name: Radiant Garden
Link: [You must be registered and logged in to see this link.]
Can be Heard: Coming from the castle in Radiant Garden, throughout most of the town.
From: Kingdom Hearts II, Kingdom Hearts Birth By Sleep

Scherzo di Notte
Link: [You must be registered and logged in to see this link.]
Can be Heard: Played in lieu of the normal music whenever the Radiant Garden is under attack, to warn the citizens, & inspire the guards.
From: Kingdom Hearts II, Kingdom Hearts Birth By Sleep

Space Paranoids
Link: [You must be registered and logged in to see this link.]
Can be Heard: Regions of The Grid under the control of Avici. Can be silenced or altered by the program.
From: Kingdom Hearts II

Byte Basher
Link: [You must be registered and logged in to see this link.]
Can be Heard: When Avici's forces are searching for programs to purge. Can be silenced or altered by the program.
From: Kingdom Hearts II

Digital Domination
Link: [You must be registered and logged in to see this link.]
Can be Heard: Free sections of The Grid.
From: Kingdom Hearts Dream Drop Distance

Rinzler Recompiled
Link: [You must be registered and logged in to see this link.]
Can be Heard: Avici's & Rinzler's personal accompaniment
From: Kingdom Hearts Dream Drop Distance

Keyblade Cycle
Link: [You must be registered and logged in to see this link.]
Can be Heard: The Game Grid
From: Kingdom Hearts Dream Drop Distance

This is Halloween (Instrumental)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Halloween Town
From: Kingdom Hearts, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II

Treasured Memories
Link: [You must be registered and logged in to see this link.]
Can be Heard: Briefly heard as Rinzler became Tron & his old memories were restored
From: All Kingdom Hearts titles

Spooks of Halloween Town
Link: [You must be registered and logged in to see this link.]
Can be Heard: Halloween Town (Oogie Boogie's mansion)
From: Kingdom Hearts II version

Olympus Coliseum Theme
Link: [You must be registered and logged in to see this link.]
Can be Heard: Olympus Coliseum, before games
From: All Kingdom Hearts games

Olympus Coliseum Theme (Battle)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Olympus Coliseum, during games
From: All Kingdom Hearts games

The Deep End
Link: [You must be registered and logged in to see this link.]
Can be Heard: Olympus Coliseum, "grudge matches"
From: Kingdom Hearts

Be Prepared (Instrumental)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Pride Lands territories controlled by Scar & the hyenas, played by the Heartless with elephant bones.
From: Disney's "The Lion King"

Adventures in the Savannah
Link: [You must be registered and logged in to see this link.]
Can be Heard: Pride Lands territories free from Scar, played by various animals with primitive wooden instruments.
From: Kingdom Hearts II

Arabian Dream
Link I: [You must be registered and logged in to see this link.]
Link II: [You must be registered and logged in to see this link.]
Can be Heard: Certain festivities in Agrabah. Jafar plays it while he is Sultan.
From: Kingdom Hearts, Kingdom Hearts II

Go! Go! Rumble Racer
Link: [You must be registered and logged in to see this link.]
Can be Heard: Coliseum racing events.
From: Kingdom Hearts Birth By Sleep

Untamable
Link: [You must be registered and logged in to see this link.]
Can be Heard: Accompanies some Dream Eaters, such as Hockomonkey, in battle.
From: Kingdom Hearts Dream Drop Distance

Twister (Kingdom Mix)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Played by the Beat 'n' Twist Dragon's headphones.
From: Kingdom Hearts Dream Drop Distance

Black Powder
Link: [You must be registered and logged in to see this link.]
Can be Heard: Played by the Beat 'n' Twist Dragon's headphones.
From: Kingdom Hearts Birth By Sleep

Lazy Afternoon & The Afternoon Streets
"Lazy Afternoon" Link: [You must be registered and logged in to see this link.]
"The Afternoon Streets" Link: [You must be registered and logged in to see this link.]
Can be Heard: "Lazy Afternoon" plays mostly in the underground tunnels & the train station. "The Afternoon Streets" plays mostly in the main streets.
From: Kingdom Hearts II

Neverland Clock Tower
Link: [You must be registered and logged in to see this link.]
Can be Heard: Neverland, London
From: Kingdom Hearts

Neverlad
Link: [You must be registered and logged in to see this link.]
Can be Heard: Neverland Islands
From: Kingdom Hearts 358/2 Days

Captain Hook's Pirate Ship
Link: [You must be registered and logged in to see this link.]
Can be Heard: Neverland, Captain Hook's pirate ship
From: Kingdom Hearts

Pirates Gigue
Link: [You must be registered and logged in to see this link.]
Can be Heard: Neverland, Captain Hook's ship during combat
From: Kingdom Hearts

Keyblade Graveyard
Link: [You must be registered and logged in to see this link.]
Can be Heard: Keyblade Graveyard, result of the wind whistling through the canyon & Keyblades. A similar effect is heard in the Abyssal Planes of the Realm of Darkness.
From: Kingdom Hearts Birth by Sleep

Fight and Away
Link: [You must be registered and logged in to see this link.]
Can be Heard: Neverland, Captain Hook's ship during the fight against Ruler of the Sky
From: Kingdom Hearts 358/2 Days

Name: Castle Oblivion
Link: [You must be registered and logged in to see this link.]
Can be Heard: Emanating mysteriously from within Castle Oblivion.
From: Kingdom Hearts Re:Chain of Memories

Name: Forgotten Challenge
Link: [You must be registered and logged in to see this link.]
Can be Heard: Castle Oblivion, floors where battles are occurring
From: Kingdom Hearts Re:Chain of Memories

Name: Magical Mystery
Link: [You must be registered and logged in to see this link.]
Can be Heard: Master Yen Sid's Tower.
From: Kingdom Hearts II, Kingdom Hearts Birth By Sleep

Name: Let It Go instrumental cover
Link: [You must be registered and logged in to see this link.]
Can be Heard: Castles in Arendelle
From: Apparently this YouTuber, but the original is obviously from Disney's Frozen.

Name: The Home of Dragons
Link: [You must be registered and logged in to see this link.]
Can be Heard: Settlements in the Land of Dragons during peaceful times.
From: Kingdom Hearts 2.5 version

Name: Fields of Honor
Link: [You must be registered and logged in to see this link.]
Can be Heard: Settlements in the Land of Dragons during danger.
From: Kingdom Hearts 2.5 version

Name: Disney Town
Link: [You must be registered and logged in to see this link.]
Can be Heard: Disney Town
From: Kingdom Hearts Birth By Sleep

Name: Disney Castle
Link: [You must be registered and logged in to see this link.]
Can be Heard: Disney Castle
From: Kingdom Hearts 2

Name: Rowdy Rumble
Link: [You must be registered and logged in to see this link.]
Can be Heard: Disney Town & Castle, in times of crisis.
From: Kingdom Hearts 2.5 version

Name: Kefka's Theme (Orchestral)
Link: [You must be registered and logged in to see this link.]
Can be Heard: Through Kefka's magic.
From: Final Fantasy VI Orchestrated Collection

Name: Vim & Vigor
Link: [You must be registered and logged in to see this link.]
Can be Heard: After Shadow Stalker/Dark Thorn possessed the Arendelle Palace.
From: Kingdom Hearts II


Last edited by Neo Bahamut on Sat Mar 18, 2017 1:25 am; edited 47 times in total

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Re: More KH Stuff

Post by HarleyThomas on Tue Jul 30, 2013 9:55 am

This is me imitating you and posting in threads that have no bhsiness being posted in by others.
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Re: More KH Stuff

Post by Neo Bahamut on Sun Aug 25, 2013 5:35 am

There are several criteria for obtaining a Keyblade:

1 & 2. The individual must be strong of heart. They must have also touched the hilt of another Keyblade. The order in which these steps are achieved does not matter.
3. They must then inherit the Keyblade from someone else, though that someone may have died a long time ago, their Keyblade remaining unclaimed to this day. Once the user's heart is strong enough, they will be able to call it forth through sheer willpower, though to do it reliably takes practice.
4. The Keyblade's powers will awaken when its Master meets certain conditions, which are unique to each Keyblade, & which the Master may not even be aware of. This will not give them access to all of the Keyblade's powers, which requires training. Since not all of the power resides within the Keyblade, very advanced users are able to go beyond its abilities, & they can be used to an extent even without the Keyblade. The Keyblade & its Master share a symbiotic relationship: Each has its own power, but neither is as powerful separately.
5. The user must experience a Dive to the Heart to cement their ownership of the Keyblade. This is less predictable, & can occur right before obtaining a Keyblade for the first time, or it can be years later, depending on factors such as the user's mastery of their own heart & need to access it. The Dive to the Heart must be completed for each Keyblade--though multiple Keyblades can be earned at once--& can also be triggered by other conditions, such as one's Heart being invaded. A common theme of the Dive to the Heart is the Heart teaching the user how to use some aspect of their abilities.

This post describes particularly noteworthy Dives, focusing on the Stations.

MORTAL


Some time ago, Mortal Dove into her own Heart to obtain her Guardian's Soul. Only she knows what it looked like during this time.

In her second Dive, the background of the Station was predominantly orange & red, mimicking the rays of a sunset, which emerged from a circular section at the center, depicting the Olympus Coliseum. Euryale floated near the top in her mermaid form, upside-down, with her arms hanging limply under her, her eyes closed. Mortal reached out to her from the bottom, where she sat in her typical attire, a determined expression on her face. Arranged in a star around the pedestal were 5 circular regions containing smiling busts of people she knew. Starting clockwise from above Euryale; Binah, Taiyo, Monu, Lilith, & Safian. The glass here was colored yellow, with the a cloud & thunderbolt faintly visible behind them. The "picture" regions were connected with ring of yellow Marks of Mastery.

The disembodied voice that spoke to her among the murmuring was that of Master Binah Psyche.

TAIYO

Some time ago, Taiyo Dove into her own Heart to obtain her Fenrir. Only she knows what it looked like during this time.

The second Dive featured a Station ringed with pink paw prints. Lying on the bottom was Taiyo with Kitters in her left arm, her right arm reaching up to Euryale, a worried expression on her face. Euryale floated near the top in her mermaid form, upside-down, with her arms hanging limply under her, her eyes closed. A circular area between them showed the forest near Halloween Town, the curly hill visible in the distance. Off of each side was a pink circular region containing a bust image of one of her friends--Azuma to the left, Hitomi to the right. The background was predominantly blue, but the lines in the glass were pink.

The disembodied voice that spoke to her among the murmuring was that of Master Binah Psyche.

EURYALE

In her first Dive, the Station's design was split in 2 starting about halfway up from the left & going diagonally. The background above here was red. Below it, the background was blue. A semicircular cross-section near the bottom showed King Triton's Palace. Euryale, mermaid, swam towards the "sky." Her arms were behind her, her tail curved slightly back, & she was facing forward. Hanging in the redness of the sky, like stars, were blue circles with smiling busts; Mortal closest to the left, Ariel at the center & hanging slightly higher than the others, & Taiyo closest to the right. A thin line in a wave pattern ringed the whole thing, red in the blue region, blue in the red region.

At first, the section of glass over her chest had a gaping crack in it, out of which darkness spewed like a fountain of oil, obscuring the glass that it landed on. This anomaly was repaired when a blast of light from Euryale's new Keyblade evaporated the darkness & "sealed the Keyhole" of her own Heart.

The disembodied voice that spoke to her among the murmuring was that of King Triton.

ROATHA

Some time ago, Roatha Dove into his own Heart to obtain his Ultima Weapon, the Station looking much the same as it did during his second Dive, only unbroken.

In the second Dive, the center of the Station was dominated by a red fleur-de-lis, while the rest of the background was blue. At each tip of the fleur-de-lis was a circle containing a smiling bust of someone. Starting from the bottom, going clockwise; Nero, Lilith, Roatha himself, & Thiera. The station was ringed by red Mark of Mastery symbols.

A crack ran over Nero's face, separating the Station in 2. The glass on the smaller portion was discolored, as though covered in grime. At the fight's end, this portion of the Station collapsed, & darkness washed over the rest. It was not immediately clear what became of it.

When it was next revisited, it turned out that the Station had remained covered in darkness & eventually broke into 4 discrete pieces, floating disconnected from each other, & drifting away. So great was the darkness that dozens of Anti-Roatha Heartless appeared to attack anyone who attempted a Dive. After Dark Roatha & all of his Heartless were purged, Roatha was able to re-summon his Station, the darkness flying away in the form of doves. It was good as new, but there were unseen damages....

"DARK ROATHA"

One of the broken pieces of Roatha's Station was combined with a piece of Senthose's to create a new Heart. Revealed by the darkness flying away in the form of ravens, this Station features a Ying-Yang like design, with Roatha in a white cloak & Senthose in his Organization attire, clashing with the Ultima Weapon & Omega Weapon, respectively. The Station is ringed in red, with blue Eyes of Darkness.

"Dark Roatha" himself proved to be capable of summoning Pureblood Heartless with the darkness that composed his body. He could also raise red barriers to protect himself. Described as the natural barrier separating his Heart from others, it could only be unwillingly invaded with enough dark power, or by Roatha & his allies, as it was originally his Heart. When "Dark Roatha" was defeated, the Station sank back into darkness. Roatha & his allies were able to fly to compensate.

HITOMI

Some time ago, Hitomi Dove into her own Heart to obtain her Diamond Dust, the Station looking much the same as it did during her second Dive.

In the second Dive, this Station featured a gray background, featuring Hitomi facing away.

The disembodied voice that spoke to her among the murmuring was an unidentifiable male in both cases.

ARTEXI

Some time ago, Artexi dove into her heart to retrieve the Astral Blast, the Station of Awakening looking much as it does in her second Dive, only undamaged.

During her second Dive, Artexi experienced an illusion of the Castle That Never Was being consumed by darkness & the floor fell away. She then found herself falling towards a platform with a gold background with blue details. This, the Station of Awakening, depicted her in her Organization with the Astral Blast Keyblade cloak seemingly falling away from the desert & Agrabah, which occupied a crescent shape towards the top. In the center was a circle with the faces of Nero, Axel, & Noctis. Noctis's face was completely chipped away, recognizable only by shape, & Nero's was pretty extensively damaged, as well. A ring of Nobody emblems surrounded this scene, & surrounding that was a ring of Agrabah spires.

Senthose's voice called out from the darkness, "A scattered dream that's like a far-off memory. A far-off memory that's like a scattered dream. Line the pieces up. Find the light within the darkness." Senthose was also capable of physically appearing within the Dive.

A set of floating stairs led her to the Station of Nightfall, which was basically the same as the previous one, but depicting Agrabah at night & the 3 Wishes Keyblade, instead of the Astral Blast.


XYUKUSE

Some time ago, Xyukuse dove into his Heart to retrieve his Keyblades, his Station looking much as it does in his second Dive.

His second Dive featured a stained glass platform depicting The Castle That Never Was and the castle of Radiant Garden, a large fissure-like crack seperating the two, the entirety of the platform is outlined by a serpentine dragon reminescent of the Oroborus with fire and darkness creeping up the platform starting from the bottom and moving upwards. When he touches the ground, out of the corner of his eye, he spies a second shadow emerging from his own as Larxene slashes at the back of his head.

HINODE

It is presumed, but not known, that Hinode experienced a Dive to the Heart to retrieve the Photon Debugger, & that he can no longer remember this event.


Last edited by Neo Bahamut on Tue May 31, 2016 3:16 am; edited 15 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Thu Feb 06, 2014 12:09 am

STORY OF "SHADOWS SWARM"

land of departure:
Land of Departure
Notable Areas: Hall of Masters
Figures: Master Binah Psyche
Overview: The Order returned to research Heartless and disappearing worlds. Once there, they were greeted by the good fairies from the Enchanted Dominion, who explained their belief that Maleficent had stashed Aurora's heart in an unknown world in the north that she'd been visiting. Meanwhile, Master Psyche recommended to Taiyo & Mortal that Euryale be taken out for field training as part of their Mark of Mastery Exam. An argument broke out over whether or not Roatha's new powers were dangerous, & needed to be treated. He stormed off & began to berate Taiyo, Mortal, & Euryale for trivial things, at which point the darkness inside of him began to go out of control & Binah cast Stop on him. All of the prospective Keyblade Masters decided to Dive into the Heart & end this once & for all.

The next day, Thiera explained her theory that the dual Keyblades that some of them had were a result of experiments by Senthose in transplanting his own heart, with the ultimate goal being to play both sides of the Keyblade War, & ensure that he would obtain Kingdom Hearts. However, the group decided that there was nothing that they could do about it at the time. After Thiera retrieved a pair of books to research a potential communication spell using a telepathic link with the Keyblades, the 2 groups set off.
Notes: N/A

dive to the heart:
Roatha
Notable Areas:
Figures: "Dark Roatha"
Overview: This time, as they descended into Roatha's heart, they noticed a disturbing lack of the light of a Station. Instead, they could barely make out that it had been broken into 4 chunks & nearly swallowed by the darkness. Just then, a swarm of dual-wielding Anti-Roatha Heartless appeared all around them & attacked. Repelling the Anti-Roathas, they landed on a segment of the Station where Roatha already was. The robed figure appeared & removed his hood, revealing that he resembled Roatha, but with Senthose's eyes & hair color. He explained that he was a new heart, born out of a fusion of pieces from those of his "fathers," & that the Omega Weapon was HIS Keyblade. He proved to be strong enough to steal the Ultima Weapon, summoning Heartless to attack the Order, saying that he would take some of them down with him. Safian mortally wounded him, but he insisted that he would return until he eventually won, before he & his Station sank into the darkness. The Order then found themselves gifted with the power of flight & engaged in an aerial battle with the remaining Heartless. Once the Heartless were purged, Roatha's heart was restored, & a door appeared to take them back home.
Notes:

radiant garden/the grid:
Radiant Garden/The Grid
Notable Areas: Ansem's Castle, Great Maw, Central Computer Mesa
Figures: Ansem the Wise, Braig, Tron/Rinzler, Avici, Sark
Overview: After clearing out the Heartless Gummi Fleet around the world, the Organization landed their Gliders in the town square. They were met by Cid Highwind, who explained his profession as a pilot & engineer of airships, & his dream of going to space. He eventually proposed that, if they help him find new Gummi Blocks, then he would use some of them to improve their Gliders. He also informed them that the guards had been missing since the Heartless attack, prompting the trio to investigate against his better judgment.

Exploring the building, they wound up in a cavern beneath the basement. After they found a room filled with coffins, Artexi opened one, revealing a man sleeping within. He spoke with the Organization, telling them that his name was Vincent & that he was a former guard of the castle, but the experiments that Ansem conducted years ago had rendered him immortal & filled with darkness, so he decided to sleep in this tomb as part of his punishment for taking part in them. Irritated, Nero prompted the group to leave. After more exploration, they were attacked by dozens of Neo Shadows. The Heartless had managed to get the upper hand, but Vincent came to rescue them. Eventually, they succeeded in their quest, Cid opened his Gummi Shop, the Organization returned to the Castle before nightfall, & Vincent presumably returned to his eternal slumber.
Notes:The Great Maw is a canyon leading to a cave filled with luminous crystals.

The world that never was:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: The day after their previous adventure, Zexion approached Artexi, revealing that he had convinced most of the Organization to petition Senthose to make a first strike on the Order, which Keter revealed was searching for the Organization's home base. He probed Artexi about hers & Nero's loyalties. Artexi was reluctant to attack them, but Nero sided with Zexion & the others. They headed to the Gray Area to meet with Senthose & the rest of the Organization, where Senthose introduced Avici as a program that he wrote to help the Radiant Garden after the disappearance of Ansem the Wise, as well as a new member of the Organization. The group then discussed plans to counter the Order, & it was decided upon to send them off on distractions while the Organization built up their strength. To start with, Nero, Artexi, & Eve were sent to obtain Cid's Gummi technology, while other members established Gummi Mines across various worlds. Cid was persuaded to give up copies of his notes for 200,000 Munny. Meanwhile, Senthose & Keter argued about how to defeat Binah, Keter insisting that she could take her, & Senthose ordering no action to be taken until they discovered a reliable method to seal Binah's magic. After Cid had been contracted, Senthose revealed that he planned to obtain more Heartless, as well as begin assembling Kingdom Hearts, in case the Order managed to successfully invade the Castle.
Notes: Sans any kind of moon, let alone a heart-shaped one.

Pride Lands:
Pride Lands[/b]
Notable Areas: Pride Rock, Oasis, Elephant Graveyard
Figures: Mufasa, Scar, Simba, Nala, Rafiki, Timon, Pumba, hyenas
Overview: While searching for clues about Senthose's plan & Aurora's missing heart, it was decided that Safian would take Thiera, Lilith, Hitomi, & Monu, to explore her home world. When they arrived, Thiera & Lilith lost control of their Gliders. The former, now a cockatoo which didn't know how to fly, was nearly eaten by the latter, now a cobra. The group ran into Zirabi, apparently the former King's wife, who tried to eat several of them, before informing them that the new King was Scar, & that overzealous hyenas & a drought had caused a famine, but scar refused to move. Just then, a trio of hyenas came to finish the job that Zirabi had started. They summoned Heartless, & the group was forced to escape while trying to hold them off, when they realized that this world's King was controlling the monsters.

Traveling in the Savannah, the group met Rafiki, who taught Thiera & Monu how to fly, & revealed that either Simba or Mufasa was still alive. He added to "follow the stars," but set off to the east. The group decided to head the same way, where they found a pass leading to the Oasis, & set up camp for the night. Meanwhile, Safian smelled that another lioness had recently come through & Lilith confided to Monu her shame at the desire to eat Thiera & fear that she would give in. Monu reassured her that, if Safian could control herself, then they all could, & the group settled in to a cave for the night.

The next day, while Hitomi & Safian were out hunting, the Psyche Sisters & Monu went to fight some Heartless. Hitomi & Safian encountered Nala & Simba. Nala & Safian tried to persuade Simba to come back to save the Pride Lands, Nala mentioning that Scar had been meeting with a black lion &, ever since, the hyenas had been turning into the Heartless. Simba refused, saying that he didn't worry about things that he couldn't help. He also revealed that he lived off of bugs, much to the disgust of the lionesses. When they realized that Hitomi was missing, they raced back to her, with Simba still in the lead. Meanwhile, Hitomi had stayed behind & had her glasses tossed in the ravine by a bird, while the Psyche Sisters & Monu returned to the cave & began practicing the communication spell that Thiera had been working on--starting by creating letters from the Keyblade. The spell was successful, & they used it to reunite with the other half of their group as Simba retrieved Hitomi's glasses. They tried to explain that they were sent by Rafiki, but Nala didn't remember him. Nala asked Simba to show her around, to which he acquiesced.

The Order began working on plans for how to cut off Scar's Heartless supply, by finding back-up & confronting his black lion supplier, whom they speculated to be Senthose. Nala eventually returned, after arguing with Simba, who still would not reveal why he wouldn't return to the Pride Lands. Meanwhile, Monu & Thiera, scouting for Rafiki, saw him leading Simba somewhere. When they all met up, Rafiki revealed that Simba had returned to the Pride Lands, & everyone broke up into separate groups to organize the fight against Scar. Just before they set out for battle, Thiera sensed that Roatha was in danger & lent him the Oathkeeper. As they were passing through the Savannah, a large army of Heartless appeared to stop them, so Lilith ordered Nala to roar out an SOS, starting the battle. With Nala leading the lionesses against the Heartless, the others continued on to a sentimental reunion with Zirabi, which was abruptly cut short as the group decided that Simba, Timon, & Pumbaa would take Safian to confront Scar & his hyenas while the rest went to Rafiki's old cave, which Zirabi directed them to, explaining that Scar meets the black lion here.

Lilith's group confronted the black lion & discovered that he was not Senthose while Timon distracted the hyena trio from trying to eat Zazu by hulaing. Eventually, Timon & Pumbaa escaped the hyenas, reuniting with Zirabi, Safian, & Simba as he challenged Scar for pride rock & the elder lion questioned him about Mufasa's death. Though Simba accepted Scar's blame at first, he eventually forced Scar to admit that he killed Mufasa. Scar then used the powers of darkness to battle Simba & his friends. The black lion, calling himself Pete, summoned Heartless but was bumbling & much more easily defeated & imprisoned in ice. However, the hyena trio attacked the Order from behind to draw them away from Pete, who escaped in the chaos. Simba had Zirabi, Timon, & Pumbaa join the lionesses gathering in the cave of Pride Rock, to seal Scar's exit &, after the hyenas were incapacitated, the Order reunited to fight Scar & drive off the darkness with their Keyblades.

After Scar was defeated in battle, Simba was originally going to banish him. Scar lashed out a final time, revealing that he planned to come back with more Heartless & take over the Pride Lands again. The Order knocked him off of Pride Rock, where Shenzi, Banzai, & Ed were waiting to tear him apart for trying to turn them into Heartless. Lilith ordered them to let it happen, resulting in an argument between her & Thiera whether the Order--including Master Psyche--kills as part of its mission. Up above, the dark clouds expanded, continuing to threaten the world, but with it was dispersed by rays of light from the Keyblades. As Simba planned to rebuild the Pride Lands, Lilith informed him that they would have to leave in the morning. Simba guessed that they were from another world, & sent by the great Kings of the past to help rebuild the Pride Lands. Lilith didn't correct him. Once in the Lanes Between, they assumed their proper forms & regained control of their Gliders & Keyblade Armor.
Notes:

Halloween Town:
Halloween Town
Notable Areas: Holiday Forest, Oogie's Manor, Spiral Hill, Town Square/Guillotine Plaza, Dr. Finklestein's Lab
Figures: Jack Skellington & Zero, Sally, Dr. Finklestein, Oogie Boogie, Locke, Shock, & Barrel
Overview: While searching for clues about Senthose's plan & Aurora's missing heart, it was decided that Taiyo would take Euryale, Mortal, Roatha, & Azuma, to explore her home world. After they donned disguises to blend in in a world of creepy monsters, they discovered that Mortal was missing, so Roatha & Azuma headed back into the Lanes Between to check for her while Taiyo & Euryale proceeded. Both groups were attacked by Heartless. While Roatha concluded that Mortal had been taken & there was no way to track her, Euryale had accidentally beheaded Jack Skellington, after he came to their rescue. The groups then united & defeated the Heartless together. The Order filled Jack in on the barest minimum about Senthose & the Heartless.

Jack responded that Dr. Finklestein was already aware on the Heartless, & was conducting an experiment to purge them from the town. The doctor had Sally, Locke, Shock, & Barrel plant seeds all over Halloween Town, which sprouted into Heartless-eating Tentaclaws. The group became concerned about the efficacy & ethics of this treatment, & began conducting an investigation of their own, finding that the Tentaclaws only attacked Heartless no matter what was done to them, could permanently remove them, & that the Heartless did not fight back. After interviewing the Doctor, they could find nothing wrong with the plan, but Roatha had a breakdown after Dr. Finklestein unveiled a mirror that reflected the fears buried within a person's heart--including Roatha's evil doppelganger, who proceeded to berate everyone present & pressure Roatha to give in to the Darkness.

After Roatha fled the lab, the group followed & encountered the Mayor, who said that Roatha had gone to intercept Locke, Shock, & Barrel at their tree house, having overheard the Mayor talking about sending Jack to deal with them for pranking the town while planting their seeds. Jack & the Order followed suit. A skirmish with some Black Fungi, which could only be devoured by the Tentaclaws when not invincible, revealed a pair of Gummi Blocks, which Sally & Jack demonstrated only an awareness of the name, some connection with the Heartless, & the fact that they fit together. Continuing on, the group found less & less Heartless. They eventually found Roatha staring up at Oogie's Manor with a bag of candy, which he said that he took from the trio of children, saying that they could have it back once they cleaned up their mess & that they had taken off on a walking bath tub. He also said that he might have punched Shock, but his memory was hazy. Sally tried to comfort him & tell him about the doctor's offer to help, but he revealed that he was unaware that anyone was talking to him, despite her being right next to him, and also reasoned that Dr. Finklestein couldn't cure an affliction that the more knowledgeable Order could not.

Smelling Senthose, Roatha entered Oogie Boogie's old lair, the scent turning out to be Oogie himself. He asked the Boogie Man what he had to do with Senthose, but Oogie did not recognize the name & took offense that Roatha considered him unimportant. Meanwhile, the doors slammed shut, preventing Euryale & Azuma from accessing. Even the Keyblade would not work, because the door was not locked--rather, it was being held shut by something. A strange man showed up, introducing himself as Dr. Facilier AKA the Shadow Man, & claimed that the door was being held by his "Friend on the Other Side." Euryale threatened the Doctor, who claimed that he just made a deal to keep people out, & offered to allow her access because she "looked like she wouldn't do anything to anyone." Euryale told him to "do it, or [he would] be sorry." This constituted an "agreement" to his "terms," which in turn resulted in her being transported by the Loa into Oogie's lair, under the influence of Stop magic, & chained to the torture table.

Azuma fought Dr. Facilier, who summoned Graveyard Heartless, pointing out that no Tentaclaws had been planted in the area, but after being wounded, he quickly retreated, opting to leave Azuma to the Heartless. Meanwhile, Oogie Boogie revealed himself, fighting Taiyo & Roatha. While Locke, Shock, & Barrel arrived to fight Azuma using a Prison Keeper, of course given to them by Dr. Facilier, Roatha called upon the Oathkeeper to defend Euryale. Roatha tried to work with Taiyo to work around Oogie's traps, but eventually resorted to using his berserk state, while Taiyo restored Euryale's flow of time & released her. Roatha eventually broke through Oogie's defenses, destroyed his shadow, & burst him, with the trio destroying as many bugs as they could. Outside, Azuma captured Locke & tried to get answers out of him, but the child was uncooperative. Though the group reunited, there was tension over whether or not the danger justified Roatha's use of the darkness & Roatha still wanted to search for Senthose. After realizing that Senthose's scent was on Dr. Facilier when he revived Oogie Boogie, & possibly on the Heartless, Roatha gave up on searching Halloween Town.

The rest of the group reunited with Jack, who said that Locke, Shock, & Barrel had cleaned up their mess. Euryale asked how they would keep the Heartless out of their homes, & Jack decided that potted Tentaclaws were the answer, & that by teaching them tricks, they would be a smash hit next Halloween. He also agreed to Azuma's suggestion to plant Tentaclaws around Oogie's mansion, but showed little concern that Oogie was revived, since "he's done it before." The group spent the night in Taiyo's home, which Roatha spent mostly reading Dr. Finklestein's books on darkness. He speculated that using Dark Corridors might help find Senthose, but he couldn't call upon his dark powers at will.
Notes:

Olympus Coliseum:
Olympus Coliseum
Notable Areas: Mount Olympus, Town Near Thebes/Coliseum
Figures: The Gods, Hercules, Philoctetes, Zack
Overview: After eliciting Cid's help, Artexi & Nero went "world hoppin'" & found themselves struck by lightning while trying to land in a mysterious city in the sky. After crash-landing in the Town Near Thebes, they began to explore before attempting to brave the storm again. They discovered a Coliseum & sneaked into the arena, where they found Philoctetes the satyr setting up for the Games. After Nero summoned a few Shadows for him to use in the games, Phil offered them "Hero Training," in the form of errands. Nero wanted to leave, but Artexi took the job, & so they ended up passing out flyers. Artexi had little success & Nero didn't even try to help, instead destroying a statue of Zeus for attacking them when they first came to the world. Just then, Hades came to offer them a deal: If they joined his team & jumped Zeus when he came to watch the Games, he would awaken their inner darkness & keep the other gods from finding out about the plan. Nero readily accepted, Artexi warily following along. So the duo returned to tell Phil, who laughed at them & called them crazy. Nero threatened Phil, but Hercules had arrived, so naturally Nero threatened him too. They discussed how Zeus smote the duo when they first arrived, but could not seek the god's input on the matter, due to his statue being destroyed. Hercules also mentioned that breaking a deal with Hades might result in death. Nero eventually got bored & left the world, so Phil resumed hitting on Artexi. Artexi followed Nero, who told her that Jafar was back.

Some time later, Senthose had gotten a hold of a Tournament flyer & called a meeting to register the Organization members to collect "combat data," & also to address the Mushroom Heartless that were imitating them, which creeped him out. Meanwhile, Lilith had decided that her group should come here in search of Aurora's heart. She warned them from trying to enter the Palace of Olympus, since it was forbidden to all but "the gods" who "are probably light-aligned." However, she also said that, if they had to get in to get Aurora's heart, then they would find a way. Inside the city, Lilith stepped on a flyer advertising a Tournament with "challengers from many worlds," & the group speculated whether or not this was a legitimate breach of secrecy. Meanwhile, most of the Organization arrived in the arena area. The Order arrived soon afterwards & stayed hidden, listening to Phil explain the sign-up procedure. Lilith decided that they should tail the Organization & sign up while they were at it. Thiera & Lilith again argued the ethics of using this situation to kill their enemies, then Azuma & Lilith argued about the most efficient way to learn about gods, & finally the Order split up.

Azuma & Hitomi encountered Xyukuse. Thiera & Safian had better luck, when it turned out that talking animals weren't so unusual in this world, & were usually pitied. While Lilith, Monu, Taiyo, & Euryale did research at the library, Roatha approached Thiera & Safian. Scaring away one of the locals, he made reference to the town's bad reputation & being worried about Thiera, but she was in turn worried that he was acting strange, & that he may have been losing control of the darkness again. Roatha refused to get checked out, saying that it wasn't worth the risk when nothing was wrong. As the conversation wore on, he accused her of lashing out because of her fight with Lilith, & said that they should keep their distance from each other. He went on to have a similar argument with the group at the library, at which point he accidentally let slip that he wasn't part of the Order, & explained that Roatha had been completely consumed by the darkness. After a short fight, the librarian activated an alarm, & he fled, leaving Lilith to lament her failure. This is when they met Zack, who responded to the Hero Alarm. It was decided that some of their winnings would be donated to the library, & Zack would help them sign up.

Hitomi, & Euryale fought off poachers who were using magic coins to hide themselves from Artemis. Azuma joined them on the quest for boar tusks to bring back to Hephaestus, & Taiyo to prove her love for Euryale. Lilith & Monu participated in the Chariot Tug. Xyukuse won a fight with the Ares Moogle. Unbeknownst to each other, Thiera & Eve both proved their strategic knowledge to Athena, but Safian wanted to find a different goddess, so she & Thiera journeyed to the end of the world to get golden apples for Gaia. Once they all returned from their quest, Thiera & Safian were finally informed that Roatha had gone to the dark side & deserted the Order. Azuma & Thiera fought over whether or not to consider Roatha an enemy, with Euryale taking Thiera's side, until Thiera told everyone to finish with the world so they could return to the Land of Departure, & took off for the library.
Notes:

agrabah:
Agrabah
Notable Areas: Sultan's Palace, Cave of Wonders, Jafar's Lab.
Figures: Jafar, Sultan, Razoul, Aladdin/Prince Ali, Genie
Overview: Nero smelled that Jafar's darkness had returned to Agrabah, & Artexi naturally insisted that they go to fight him, but when they arrived outside of the gate, a blue genie turned them into belly dancers & swept them up into a parade for the elephant-riding Prince Ali, who had come to win the heart of Princess Jasmine. During the parade, they spotted Jafar, the Sultan, & the Princess up on the palace balconies, but Jasmine didn't seem to be very interested. Artexi revealed that she knew the Princess.

Nero informed Artexi that he would not be helping to fight Jafar, instead pursuing the genie. This resulted in the fight, & the 2 went their separate ways. Artexi then met up with Axel, who had been exploring the Cave of Wonders under orders from Senthose to find magic useful to the Organization. Finding little of worth, he returned to the town for a break, just in time to witness the parade & the fallout from it. So he decided to bring the genie under their control, but only after fighting Jafar. After confronting Razoul, Axel & Artexi decided to sneak into the palace using Keyblade Gliders, however Axel's flashy Glider alerted the attention of Princess Jasmine. Seeing Rahja, Axel tried unsuccessfully to convince her that he was a professional tiger trainer, but wins her over by admitting that he's tracking down a Genie's Lamp. The Princess proposed that she pretend to be interested in marrying Senthose, to get rid of Ali & help them search the Palace. The Sultan agreed, & took Ali--whom Artexi recognized as Aladdin--& Jafar--who seemed to recognize Artexi--on a tour of his own.

Once they were gone, Axel explained that he knew the genie was inside of the Palace because the genie is with Prince Ali. Jasmine decided that it would be fun to try to get the lamp from him. When a guard informed them of a bandit in a black cloak, Artexi surmised that he was also looking for the genie, & they decided to lure Ali into the courtyard so she & Axel could fight the "bandit." When all 3 Organization members arrived in the courtyard, Jasmine seemed to be warming up to Ali, but Jafar used the opportunity to have Iago steal the lamp for him. Jafar used his 1st wish to become the most powerful sorcerer in the world. Artexi attacked him in anger, with Axel's assistance, & eventually Nero diverted his attention from Genie to join in. However, Jafar swiftly defeated his attackers while taunting "Prince Ali's" true identity as Aladdin in song, culminating in sending the Organization, Aladdin, & his friends to the frozen ends of the earth so that he could take over Agrabah.

They plotted to distract Jafar & steal the lamp back from him, so that they could undo his wish. Aladdin revealed that he didn't know the secret of the lamp until recently, having stolen it for an old man, which Nero guessed was probably a plot by Jafar. Shortly before they arrived, he discovered the lamp's secret, & used it to become a prince so that he could have a chance with Jasmine. Aladdin intended to free Genie once he'd wooed Jasmine. Axel suggested that he simply use a wish to change the law of Agrabah so that he & Jasmine could marry, but Aladdin expressed doubt that she would be interested. Regardless, they arrived at the palace & decided to take separate routes to sneak into the throne room, striking when they were all together. The group's initial plan failed, but they came close enough to stealing the lamp that Jafar was forced to wish for Genie to crush them. Genie eventually knocked Axel out of the Palace & unconscious. Eventually, they managed to wound Jafar, who began to make his final wish. Fearing the possibilities, Aladdin convinced him to wish to become a Genie, knowing that they could control him with his lamp. Jafar used his power to summon more Unversed, open rifts into lava, & even throw buildings, but with Genie's help getting around obstacles, & by working together, Nero & Artexi eventually managed to retrieve Jafar's lamp from Iago.

Artexi wished for Jafar to return to his lamp, which he did, dragging Iago along for the ride. As they argued inside of the lamp, Genie returned Agrabah to normal. Nero took Genie's lamp & began questioning him about the 3 wishes. Genie stated that he could not disband the Order because they had magic even stronger than his own. Despite Genie's warning, Nero eventually wished for Roatha to quit the Order. Artexi asked about wishing for her heart back, but Genie revealed that it was "stuck somewhere." Abu stole Genie's lamp back from Nero, much to his irritation, & took it to Aladdin. While Axel & Nero tried to convince Artexi not to destroy Jafar's lamp & to take it back to the Organization, Genie told Al to just think about himself & wish to be a Prince again, but instead he wished for Genie to show Artexi where her heart is & be free, causing his manacles to change into a crystal ball. Nero thought Aladdin was a sap and that the Sultan was an idiot when he spontaneously realized that he could change the law. When the guards returned, Nero left via Dark Corridor & Genie left to travel the world. The crystal ball depicted The Castle That Never Was. Axel said that Senthose probably just collected her heart by mistake, & they set off.
Notes:


The world that never was revisited:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: Senthose had left the Gray Area by the time that Axel & Artexi came to check in, but several other Organization characters were occupying it after returning from their missions. Axel asked Keter where Senthose was, which predictably turned out to be the Altar of Naught. The duo & Eve headed to the Altar, where they found Senthose & Saix discussing Kingdom Hearts. Saix said that, by assembling Kingdom Hearts in the sky from the hearts of slain Heartless, they could restore their hearts. Senthose confirmed that, while Heartless could be slain & Nobodies could regrow their Hearts, only Kingdom Hearts could undo all of the damage wrought by the darkness, but even then, only if it could be fully controlled. He went on to state that this required a Keyblade that is a perfect fusion of light & darkness, & that his previous attempt to obtain it ended with the loss of his heart. Artexi then announced her belief that Senthose had her heart, to which he responded that determining the origin of a heart isn't an exact science, but it may respond if she's close. After being given Jafar's lamp and filled in on the circumstances surrounding it, he asked Eve to take Artexi to the heart storage facility.

Upon re-absorbing her heart, Artexi experienced a Dive to the Heart. She awoke some time later in her room. Upon leaving, a Dusk gave her a note that said to assemble at the Altar of Naught at Sundown, to greet a new member of the Organization. Nero remarked on Noctis's absence, but seemed unconcerned, & Senthose actually introduced them to 2 new members; Braig, who had obtained a pair of Keyblades, & Roatha, who had left the Order. Senthose then ordered Roatha, Nero, Artexi, Eve, & Xyukuse to head to the City of Secrets to assist Marluxia & Larxene in their Heartless research.
Notes: Sans any kind of moon, let alone a heart-shaped one.


dive to the heart:
Artexi
Notable Areas: Station of Awakening, Station of Nightfall
Figures: Dream Jasmine, Dream Aladdin, Dream Jafar, Dream Senthose, Twilight Thorn
Overview: The castle seemed to be consumed into darkness & the floor seemed to fall away, leaving Artexi to plummet towards a Station. When she landed, Senthose's voice said some gibberish that ended with "find the light in the darkness." Rather than responding to her question, the voice asked if she agreed that Nobodies were never meant to exist, at which point a Dusk appeared & approached her. After killing it, Artexi was dumped into a portal, finding herself at the Agrabah palace gates. Jasmine asked her what she wanted most out of life, Aladdin what was most important to her, & Jafar what she was most afraid of. When she didn't answer, Senthose physically descended from the sky & told her that indecision would get her nowhere, at which point she said she wanted peace between the Order & the Organization. The 3 Agrabah denizens dissolved into light, revealing 3 pedestals containing Dream Weapons.

At Senthose's questioning, Artexi confirmed that she had chosen the Power of the Guardian. She gave up the Power of the Mage. When she took the Power of the Warrior, it transformed into the 3 Wishes Keyblade. Senthose walked through the palace doors & disappeared. Artexi found herself back in the Station of Awakening. Climbing a set of stairs that appeared at the edge, she found herself at the Station of Nightfall. When Senthose said that proximity to light makes shadows grow, the Twilight Thorn emerged from her shadow & attacked. When the Nobody was defeated, she was consumed by darkness & awoke in her room.
Notes:

land of departure revisited:
Land of Departure
Notable Areas: Hall of Masters
Figures: Master Binah Psyche
Overview: By the time the Order returned to report to Master Binah, she already knew about everything that had happened to them. She said that the only other Master she could contact was Keter, who would need help to stem the flood of Darkness. Lilith was still convinced that they were destined for failure, but the others wanted to try. Thiera convinced Lilith to come for her sake, Lilith tentatively suggested revisiting worlds they hadn't been to in a while, & Binah suggested that they start with the world where Roatha was first infected. Thus the Order set off for the City of Secrets.
Notes: N/A


Last edited by Neo Bahamut on Wed Feb 03, 2016 11:39 am; edited 35 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Thu Jun 05, 2014 5:15 am

OLYMPUS COLISEUM TEAMS

Hades
1. Artexi
2. Nero
3. Daisy

Zeus
1. Hercules
2. Zack
3. Warrior of Light

Gaia
1. Lexeaus
2. Safian

Athena
1. Eve
2. Thiera
3. Cid

Ares
1. Xyukuse
2. Roatha
3. Celia
4. Lettie

Artemis
1. Hitomi
2. Euryale
3. Tempest

Apollo
1. Monu
2. Lilith
3. Cloud
4. Lightning

Hephaestus
1. Azuma
2. Squall
3. Firion

Aphrodite
1. Taiyo
2. Aerith
3. Terra

Hermes
1. Axel
2. Xaldin
3. Xigbar
4. Yuffie

Demeter
1. Marluxia
2. Larxene
3. Celes
4. Onion Knight

Poseidon
1. Demyx
2. Vexen
3. Emperor Mateus

Hera
1. Zexion
2. Meredith
3. Tifa

Bacchus
1. Luxord
2. Saix
3. Kefka

OLYMPUS COLISEUM EVENTS

Chariot Tug:
Description: Use a vehicle to lug a flaming ball of bronze & twine around the arena & avoid obstacles.

Rules:

*Must clear within 12 minutes.
*Cannot lose the ball or let it go out.
*Must stick to the course.

Notes: Event representing Apollo, used as a test to get on his team.

Mt. Olympus Tournament:
MT. OLYMPUS TOURNAMENT
Round 1
*Teams Hades v. Hephaestus
*Teams Poseidon v. Zeus
*Teams Apollo v. Hermes
*Teams Ares v. Demeter
*Teams Hera v. Bacchus
*Teams Aphrodite v. Athena
*Teams Artemis v. Gaia
[/url]

Round 2
*Teams Hades v. Zeus
*Teams Apollo v. Demeter
*Teams Hera v. ???
*????

Trophy: A deep black bowl with a tall stand & highly curved handles, both gold colored. The image on the bowl is gold & depicts a long-haired, robed, & winged warrior with a long, axe-like weapon shooting a fireball at a bunch of snakes coming out of a whirlpool.


Last edited by Neo Bahamut on Wed Jan 20, 2016 3:31 am; edited 18 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Mon Jun 30, 2014 1:59 am

PATCHES

Further contributing to the disorganization of this section, here is a list of clarifications or alterations to things that were never really ironed out when the RP was made:

Clarifications

AKA things I've said many times, but keep being brought up anyway.

1. Abilities have a certain effect radius & affect anything within, friend or foe. This rule is absolute & cannot be circumvented by semantics tricks like "targets allies." The only exception is when the specified target is a nonarbitrary distinction, such as "anything with a Keyblade" or "any Heartless."

2. Attack sizes work as follows: A "small" attack is extremely localized, like a baseball or smaller. A "large" attack is large enough to cover or nearly cover a person. A "very large" attack is of course bigger, while a "medium" attack is somewhere in the middle. The damage of the attack is roughly correlated to its size, but that is not an absolute rule. For example, getting shot is usually worse than getting tackled.

3. The crystals from Nero's Glider can be dissolved by general status purging magics, but are harder to destroy the larger they become.

4. Abilities that go through multiple opponents do not automatically pierce barriers, & thus can be deflected.

5. It is assumed that, wherever logically possible, an attack can be performed with 2 Keyblades to double the effect.

6. I recommend not signing up complex combo moves in the first place (e.g. stab followed by double slash, then knock the target in the air, then back down, & finish off with a blast of fire) because it just makes them easier to interrupt before they do anything noteworthy, but if you do, they can be ended prematurely (e.g. you could stop after knocking them in the air, allowing someone else to attack). Stopping a move does not necessarily mean being able to quickly transition into another.

7. Abilities should be sufficiently different in terms of CORE FUNCTION. Before you submit, try to describe to yourself what it does in simplest terms. The more of your abilities can be closely described in the same way, the less likely it is to be accepted.

8. When the Phantomtail is afflicted with stop, after it wears off, the Heartless will warp for each time its head is struck, but any other parts struck while it was Stopped will still be damaged. Should you be unlucky enough to hit its head dead-on with Stop, it will warp away & be completely unaffected. These rules apply to other Heartless with similar teleport abilities that trigger when certain conditions are met.

9. Abilities should be logical. Know the difference between logical & realistic. A character with fire magic being able to summon arcs of fire by swinging the Keyblade is unrealistic, but logical. That fire somehow freezing targets instead of burning them is illogical, & therefore unacceptable.

Alterations

1. Unlike in Kingdom Hearts, deflecting enemy attacks doesn't cancel out their elemental weaknesses for no apparent reason. For example, deflecting a Red Nocturne's fireball back at it will heal it, not kill it.

2. There are a few different ways to be hit with a status effect in this RP. These are not taking into account any special modifier abilities:

2A. An ability that specifically induces a status effect (such as a Sleep Spell) will trigger one 100% of the time, provided it connects. Also provided the target is not immune, since I apparently need to say that.

2B. A large elemental attack that hits dead on will trigger a related status effect 20% of the time, as determined by a random number generator or equivalent method. A Very Large attack can trigger this with even a glancing blow, while a dead on strike has a 25% chance.

status effects by element:
Nothing: Nil Guard (barriers & guards won't work)

Space shoe glue (can't jump) or zero-g (unable to touch ground or control movement)

Wind: Vertigo (disorientation, movement & attack kinesthetics affected)

Ice: Freeze (frozen in place, fire damage increased)

Earth: Petrify (turned to stone, unable to act or be acted upon in any way until cured or battle ends)

Illusion: Confusion (actions randomized)

Moon: Berserk (only able to use simple attacks, ability to perceive friend & foe compromised)

Fire: Ignite (set on fire, can spread to others)

Water: Silence (inability to speak or cast magic)

Time: Slow or stop (movement)

Flower: Poison (health goes down over time, diminishes combat effectiveness)

Lightning: Jolt (electrocuted when striking objects)

Light/dark: Blind (vision compromised, accuracy decreased).

Also, stun can be caused by any attack which does enough damage. Other elements will be addressed as the need arises.

2C. More mundane things can mimic status effects. For example, a gag or a broken jaw is effectively the same as Silence, but cannot necessarily be healed the same way.

2D. For duration of status effects, if they are not specified, they will default to 3 minutes in-universe time, or 1 minute for more crippling effects (e.g. stop, frozen.) It tends to be the case that each posting cycle comprises about a minute.


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Re: More KH Stuff

Post by Neo Bahamut on Thu Aug 21, 2014 2:21 am

STORY OF "LOOMING SHADOWS"

city of secrets revisited:
City of Secrets
Notable Areas: Erie Building/Castle Wyvern, Clocktower/Police HQ, Avalon
City Figures: Halcyon Reynard, Detective Elisa Maza, David Xanatos, Goliath's clan, Demona
Avalon Figures: Weird Sisters, Archmage, King Arthur, Magus, Angela & the Avalon Clan
Overview: The Organization appeared in an alley in the city & the Order descended from above. Both groups were immediately aware of each other & prepared for a confrontation. Meanwhile, Hinode awoke in an alley &, noticing the Keyblade Gliders fighting in the sky, set off to investigate, as did the 3 youngest of the Wyvern Clan. Though he hadn't yet heard of these groups, Hinode watched the Order & the gargoyles force the Organization to retreat, failing to capture any of them. Afterwards, Brooklyn confronted him, who decided to take him to meet with the Order, the groups meeting on a nearby rooftop while on the way to the new roost in the clock tower, where the Order found out that Hinode possessed a Keyblade, but were unsure how, & suspected an Organization plot. He revealed that he was from The Grid & the Order eventually decided to train & observe him, so the gargoyles led the group to their new roost. After filling each other in on their respective enemies, it was decided that Thiera, Taiyo, Euryale, & Hitomi would question Xanatos about the Organization, while the rest of the group searched for Elisa, Goliath, & Bronx, who went missing helping "an old friend" of the gargoyles with a request. While searching, the Order were inexplicably transported to the island where the Organization had arrived.

Avalon:
Meanwhile, the Organization reunited with Xyukuse & began to fight over Roatha's continually escalating aggression. After Xyukuse insulted Roatha, he outright attacked him, as well as Nero when he tried to intervene. Before the fight could progress much farther, a pair of Sorcerer Nobodies intervened. Roatha warned Xyukuse that Senthose would not always be around to protect him. Xyukuse tried to continue the fight, but Avici had somehow appeared & stopped the battle, informing them that they should get on with the mission quickly, because Binah had witnessed the battle & the Organization wouldn't be able to keep her from intervening for long. They continued on, meeting with Owen in the Eyrie Building, who explained that Xanatos was meeting with Fox Studios and had no contact with the Organization, but caught them on security footage stealing his research with a strange mage. They then followed a Heartless to Avalon, a mystical island, where Marluxia, Larxene, & the Archmage explained their plan to destroy the gargoyles protecting the island & claim its magical power to augment the Heartless. Roatha also vowed to become more calculating after the Weird Sisters lectured him over his failed attempt to kill them. They marched on the palace, but were ambushed by the gargoyle forces, & the Archmage teleported away, creating a tornado to stop the Order. Because of this & Xyukuse setting the forest on fire, both sides opted to retreat.

Xyukuse continued to display his strategic abilities by continuing to fight even as Goliath showed up, questioning Roatha, & Elisa shot Xyukuse, while the Order decided to follow the gargoyles to seek shelter from the storm. Nero broke the news of what happened to Roatha & opted to perish into the flames, but not before dragging Roatha away from the burning battlefield, however eventually both sides retreated. After Xyukuse wouldn't stop picking fights, the rest of the group turned against him. When he was defeated, Nero saved him, & the rest of the group decided to keep him incapacitated until they could rehabilitate or control him. Meanwhile, the Order hatched a plan to spy on the Organization & turn the against each other, in order to distract the Archmage until they could take the Eye of Odin from him, which would prevent him from being able to control his powers. As the 2 factions began to fight, Marluxia revealed that he had taken control of Mortal. Just as the Order was beginning to lose the battle, Elisa returned with King Arthur. However, the Magus paid the ultimate price to awaken him: As a result of using too much magic in subduing the Weird Sisters, he died & was laid to rest within the Hollow Hill. The Archmage, Marluxia, & Larxene plotted to counterattack by enslaving Xyukuse as they had Mortal. As Mortal attacked the Order, Roatha blasted Elisa & Angela into a nearby river & left them for dead.

The Organization retreated, but Nero planned to go back for Roatha. By contrast, the Order continued to attack the Archmage, Marluxia, & Larxene, interrupting the plan to corrupt Xyukuse, who experienced a Dive to the Heart. When the Order & Arthur arrived, the trio had no choice but to engage in battle. The Archmage opened a Dark Corridor, allowing Mortal & several Heartless to join the battle. Arthur revealed his identity & seized this moment to grapple with the Archmage. He was blasted away, but Safian's attack knocked the Eye of Odin from the Archmage's head, & he was destroyed. When his magic was undone, Mortal & the Heartless were banished to parts unknown, then Marluxia fled, telling Eve to give Senthose his regards if she lived. During the battle, Larxene used a Dark Corridor to escape being killed by Safian. Roatha, Nero, & Artexi arrived, Roatha mocking the Order. A skirmish commenced, & Roatha took on the name Ira insisted that Nero take the Eye of Odin, but Nero & Artexi suspicious of the orders after so many betrayals. Meanwhile, Goliath planned to confront the Organization for answers. As the Order attempted to capture the Organization members, Nero escaped, dragging Roatha with him, followed by Artexi soon afterwards. However, the Order was able to capture Demona.

Everyone planned to go back to where they came, save for Angela, who planned to return to Manhattan with her father. Arthur planned to find his knights, but pointed out that "Avalon does not take you where you want to go, it sends you where you want to be." As the Order left, they became enveloped by fog.



Thiera's group found Owen petrified at the Eyrie Tower. When he was healed & Xanatos arrived, they informed the Order of their plan to steal a minute of life from everyone who watched a spell being broadcast, & how Demona had double-crossed them in order to turn every human who watched to stone "until the sky burns." Xanatos then hatched a plan to set the sky on fire with chemicals, while the Order would stop Demona. Xanatos gave the Order ear-&-mouth pieces to keep in contact with him. They flew to Pack Media Studios, which was guarded by a number of Heartless & Unversed. When Xanatos didn't answer on the communicator, Thiera suspected something was wrong, a suspicion which was confirmed when Senthose's Heartless attacked the group inside the studio. Hitomi had stayed behind, even though that wasn't the plan, & the Heartless used the opening to collapse the stairwell on her before attacking the Order in earnest. Fortunately for her, Hitomi had survived by trading Keyblades with Azuma. The Heartless stole the Oathkeeper, but after critically wounding Taiyo, an enraged Euryale stole it back & the counterattack began. Thiera managed to stun it with Meteor Raid, & the group focused on rescuing Hitomi. Once they were free, the Order tried to escape before a tide of darkness & shadowy tendrils could capture them, resulting in an aerial battle. As they approached the Eyrie Building, they noticed that Xanatos's robots were not in the sky, & when they reached Xanatos, they found out that Demona had attacked him & reset the timer so they had less than an hour before the robots' bombs exploded. As Demona had changed the password & Senthose's Heartless was still on his way, they decided to split up into 2 teams. Hinode & Euryale stayed with Xanatos to defend the castle while everyone else tracked down Demona.

While Thiera's group encountered a fight between Demona & a strange man on some kind of hover craft, Hinode cracked the password: "Alone." Demona's plan to sabotage the detonation was thwarted, but the man--identifying himself as Macbeth--turned against the Order, as he wanted to kill Demona & didn't care about the fate of the city. The Order engaged the pair in an aerial battle. Demona escaped and Macbeth explained that he had been allies with Demona long ago, that they would only die when 1 killed the other, & that he'd been hunting Demona for centuries for betraying him to the English. After a stern talking to, he revealed that he knew things about Senthose that the Order did not, & promised to tell them as recompense. He informed them that, aside from Xanatos & Demona, the Heartless was working with Sorcerers from other worlds. Thiera concluded that the Heartless was pretending to be acting on its own, but was manipulating a 2nd group of villains on Senthose's behalf. Macbeth also mentioned that Xanatos's Gummi Block Program survived, & the technology was being traded on other worlds. The gargoyles agreed to track down this technology while the Order was away.
Notes: The castle & its Gargoyles are from Scotland, while Avalon is an island in a pocket dimension, & the city is New York.

dive to the heart:
Xyukuse
Notable Areas:
Figures: Larxene Replica
Overview: When Xyukuse touched down on the Station, out of the corner of his eye, he saw a shadow emerge from his own. Larxene slashed at the back of his head, beginning a series of evasions & counters, which Xyukuse eventually won after compromising Larxene's mobility with poison. As she lay dissolving, she mocked Xyukuse, informing him that the real Larxene was still out there, that he was in danger of being captured by the Order, & that he'd always be a pawn. He retorted that it was a shame & that he really did like her "in his own special way." She then exploded, blasting Xyukuse back to consciousness.
Notes:

The world that never was:
The World That Never Was
Notable Areas:
Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview:
After Eve retreated from Avalon, she found herself at the Altar of Naught, where Senthose told her that the fighting & the rapid expansion of the Heartless population signaled the true beginning of the Keyblade War. He again voiced a desire to kill the remaining Keyblade Masters of the Order. When Eve mentioned Marluxia's & Larxene's betrayal, he said that he already knew, elaborating that they had started distributing their own hearts to Keyblade Masters, & was planning to put out a warning & "put them down after he caused enough trouble." He also planned to attack Yen Sid & Binah simultaneously, with some sort of experiment, but still needed a way to disable their magic, which he told Eve to develop. On her way, she encountered Nero struggling with Roatha, who was again threatening to kill him.

She cast Stop on Roatha, saying he was a lost cause. Nero argued that Senthose should have the power to unlock his heart & he'd be loyal to the Organization for helping him while the Order just attacked. He decided to confront Senthose about this, but first argued with Artexi about leaving her behind as the Stop spell wore off & Roatha left. Nero moved to follow, so Artexi stalked off to her room.

Some time later, Roatha informed her that Lexeaus knocked Nero off of the roof after he attacked Senthose, blaming him for everything that had happened. When Artexi reached the Altar of Naught, the rest of the Organization was trying to find what happened to Nero. Xigbar was unable to find his body, so they weren't sure if he was alive or dead. Senthose ordered all members of the Organization to search for him, focusing on worlds close to the Realm of Darkness, in addition to their own projects.

Senthose explored the Dark City, protected from the Heartless by his Nobodies. He & Artexi found evidence that suggested an Organization Imposter with very large feet saved Nero. Deducing that this must have been Yen Sid's student, Senthose tore open a Dark Corridor to the Mysterious Tower.

Upon returning, they found most of the Organization was out scouting. Avici informed Artexi that the Order would be attempting to delete him soon, having inside information from a recruit from The Grid. Avici doubted that he could be destroyed, due to his control over the city, but didn't want the Order discovering the Gummi Mine, Cid's shop, or a "troublemaker squatting in the dungeon."

While Eve & Senthose discussed the plan to destroy Binah, Ira took Artexi to retrieve Xyukuse. Senthose plotted to attack Binah & Yen Sid by the end of the week.
Notes: Sans any kind of moon, let alone a heart-shaped one.

Traverse town:
Traverse Town
Notable Areas:
???
Figures: ???
Overview: Lilith, Azuma, Safian, & Monu, along with the captive Xyukuse, found themselves transported from Avalon to the Lanes Between, but not where they wanted to go--instead, they were over an unfamiliar city based around a castle. Heartless & Gummis appeared to attack them. During the battle, Xyukuse awoke & attempted to escape from his loosened bindings, so when an opening presented itself, Lilith suggested they avoid other foes and descend into the city.

Upon landing, they were attacked by more Heartless. During the battle, Xyukuse broke free, and fought the Order again, eventually being detained a 2nd time after his attack demolished the alley buildings. It also opened up paths to the 2nd & 3rd Districts. Once he was secure & healed, Monu took to the Lanes Between to bring Xyukuse to the Land of Departure, with instructions to message them if he ran into trouble. After encountering more Heartless, Lilith suggested they camp out in a building before moving onto a castle that seemed hastily constructed out of thorny bowers atop the Bell Tower.

While the remaining forces explored the Second District Bell Tower, encountering more Heartless, Monu found himself pursued by both Heartless & Nobody Gummis, eventually being cornered by a large Nobody fleet, intent on capturing or destroying him. Eventually, they rescued Xyukuse, only to push him back into the depths of space when he wouldn't stop trash talking.

Hours later, a steamboat-like Gummi Ship approached Xyukuse. Pete emerged & began to tow him back to Traverse Town, claiming that he would help him & Maleficent conquer the worlds. Meanwhile, Lilith had fallen asleep. When she awoke, she spoke of a nightmare of a horned shadow taking things from them as they slept. The Order reasoned that someone was controlling the Heartless in this city, & suspected Senthose's Heartless. However, when Lilith returned to the plaza, she found herself attacked by Hockomonkey & other Dream Eaters. As they fought, Xyukuse met Maleficent, who met Xyukuse's threats head on, freeing him & challenging him to battle.

As the Order defeated the Dream Eaters, Maleficent defeated Xyukuse, offering him one last chance to accept her tutelage. The Order decided to use their Gliders to travel to the peak of the tower to discover who was controlling the city. They arrived outside of the tower window just in time to see Xyukuse ineffectually attempt to attack an after-image of Maleficent, whom the Order reasoned was controlling the world & withdrew the Dream Eaters from them while they slept. The fairy then set the room on fire, to cook Xyukuse. Pete fled to another room, though Xyukuse managed to hit him before escaping into a Dark Corridor. Since they failed to capture him, the Order decided to continue to the top of the tower, at which point they were confronted by the Beat 'n' Twist Dragon.

The battles were of such intensity that half of the District was destroyed. Floods began to rise from the wastes, Lilith concluding that someone wanted to prevent them from regrouping. In addition, the remains of the giant Heartless had begun their self-destruction sequence. Lilith shielded them, which the Floods took advantage of to dogpile on them & attack repeatedly. When the situation was at its most dire, Binah appeared in her armor, using a variant of Faith to burn them away. She was then attacked by a group including Maleficent, Dr. Facilier's Loa, Barbossa, & his pirates, with Dark Corridors hinting at more to come. Lilith struck Barbossa in the chest, but once again he survived, even mocking her for trying the same attack twice.

Though the Order fought back, they were gravely outnumbered, with more dark sorcerers appearing every second, including a vengeful Ursula, Demona, & others that they hadn't even seen before; a horned, red-robed figure with a black cauldron, & a clown. While they were pinned down by the sorcerers & their minions, Maleficent used a spell to turn the floor into a portal that would suck them into the Realm of Darkness. From out of it emerged Heartless; Senthose's & a multitude of others. The leader of the Heartless proclaimed that the world didn't need them anymore, & the Darkness would be held back no longer.

Binah then used her Keyblade to drop them all in the Lanes Between. Once they were together, she teleported them away from the attacking Gummis & back to the Land of Departure, where Binah told them about the mission to liberate Radiant Garden & to "rest, but be ready to [go there as backup] at a moment's notice." The group also planned to search for leads at Olympus Coliseum.
Notes: Like the Dark City in The World That Never Was, only with more rustic architecture, pastel colors, and geometric shapes.

land of departure revisited:
Land of Departure
Notable Areas: Hall of Masters
Figures: Master Binah Psyche
Overview: Thiera, Taiyo, Euryale, & Hitomi came back here to introduce Hinode to Master Psyche & tell her about the 2nd group under Senthose's command. Having been watching them, she already knew, & also reported that Kyohaku's Keyblade came from Master Yen Sid, as an attempt at a strategy Senthose wouldn't predict. She also informed them that the other members of the Order were exploring an uncharted world, speculating that it may be Senthose's headquarters. Wanting to observe their exploration more before making any deployment decisions, she suggested they stay in the Land of Departure to rest.

Euryale and Taiyo went down to the lake. Meanwhile, Binah and Kyohaku spoke about how to destroy Avici, with the former revealing that her magic was no match for his technology. They settled on a plan to disable the Radiant Garden security system long enough for Binah to transport them into The Grid, disguised as Avici's own programs, for a secret mission.

After resting, Hinode found Thiera researching communication spells, but got into an argument. Remembering Roatha, Thiera became upset & fled the scene. On the beach, Euryale & Taiyo discussed their relationship. Everyone gathered at the courtyard, where they received a surprise visit from Yen Sid. Though the Order was suspicious, he informed them that Mickey had retrieved a Keyblade from the Realm of Darkness, rescued Nero, & took them to Twilight Town. He then left after warning Hinode & Euryale about responsible power use.

As the Order discussed their next move, Binah instructed them to seal the Keyholes, & informed them that Lilith & co. were at Traverse Town, but something was wrong.
Notes: N/A

Master Yen Sid's Tower:
Master Yen Sid's Tower
Notable Areas: ???
Figures: Yen Sid
Overview: Pursuing Yen Sid's student, Senthose & Artexi crossed through the Dark Corridor into Yen Sid's tower. They met up with Avici, who "froze" the world so that Yen Sid couldn't contact Binah. After breaking in, they were confronted by a line of animate brooms, which Senthose easily destroyed. Upon encountering some animate furniture in another room, Senthose decided to use another Dark Corridor to head straight for Yen Sid while Avici & Artexi destroyed the magical back-up. At the top of the tower, the duo joined Senthose in engaging Yen Sid in battle.

Wen Yen Sid created a Hydra & flew out of the window, Avici pursued as Senthose & Artexi battled said Hydra. With the distraction, Yen Sid was able to escape, but not before covering Mickey's & Nero's trail. Senthose theorized Mickey retreated to either Twilight Town or Disney Castle, but wanted to wait for more information.
Notes: N/A

radiant garden/the grid:
Radiant Garden/The Grid
Notable Areas: Ansem's Castle, Great Maw, Central Computer Mesa
Figures: Ansem the Wise, Braig, Tron/Rinzler, Avici, Sark
Overview: Lexeaus approached Vega as he was patrolling the castle & informed him of Nero's & Marluxia's rebellions. They then discussed how to get rid of the castle's "ghost." Elsewhere, Ira & Artexi arrived, a fact which Avici informed the guards of over intercom. As they approached the city, the Order fought a fleet of Gummi Ships, thus telegraphing their presence. When he saw that they planned to sneak into the castle through the aqueducts, Avici ordered Ira & Artexi to enter the basement to counter them, assisted by Heartless materialized from The Grid.

Roatha then claimed that the Order brainwashed him into serving them, & that they were doing the same to Hinode. Hinode was not convinced & merely believed that Roatha chose to be evil. The Organization had them on the ropes when suddenly the Heartless stopped coming, much to Thiera's confusion. When the Order was most in danger, laser arrows shot out from the darkness, rescuing Thiera & Euryale while incapacitating Roatha's right arm & left leg. A man called out from the darkness, threatening to shoot anyone who moved before he could discern friend from foe. Artexi recognized Vincent, but he questioned why she was now aiding the Heartless & wearing the same coats worn by those who took over the castle. When Thiera explained that this was the Organization's plan, Roatha fled the scene.

Elsewhere, Vega heard splashing in the tunnel under a storm drain. Investigating, he encountered Squall, Leon, & Yuffie, who were sneaking into the castle to investigate the recent strange events. They confronted Vega, but after a short scuffle, escaped using a flash grenade. The battle caused the tunnel to destabilize, & it began to collapse. After escaping, Vega informed Avici of the trio infiltrating the castle, which he bade to intercept. Meanwhile, Vincent showed the party how to operate the gates & told them the location of the nearest switchboard. He tried to leave, but Euryale insisted that he come to help, though he was sure he would do more harm than good.

Avici then opened the gates separating Vega & the Heartless from Vincent & the Order. Vega ignored the Order & went searching for the other intruders before the Order even noticed him. Afterwards, Roatha met up with him, saying he was scolded for retreating & told to help, summoning a Shadow to locate the intruders. The Order moved in formation to escort Hinode to the switchboard & protect him as he worked on it. In a surprise attack, Avici teleported in, attempting to isolate him by closing the gate while leaving the rest of the Order to fight Nobodies, though Euryale managed to get through before he could seal the tunnel.

Avici fought the pair, using a clone to unlock Vincent's darkness, transforming him into the Galian Beast. Hinode managed to shut down the power, but Avici still fought Euryale & Hinode, his powers making him difficult to land a strike on as his clone assisted the Galian Beast in fighting the rest of the group. The other trio of intruders again escaped from Roatha & Vega, this time by collapsing a tunnel, at which point a frustrated Roatha suggest they should just go to the computer room, assuming that's where all intruders would be heading. Inside they found Xigbar, who told them he was "on standby" as Avici was fighting the Order in the aqueduct.

Back in the aqueduct, Avici used his powers to freeze Euryale when she tried to break down the gate. He mocked Hinode, telling him he would be replaced for being obsolete, & asking if he thought a human who wasn't even a user would protect him. As a final insult, he interfaced with the circuit board directly to turn the power right back on. Hitomi managed to Stop the Galian Beast as Taiyo & Thiera fought Avici's clone. It tried to capture & execute Thiera, but was quickly destroyed by Hitomi & Taiyo. Thiera then used Runic to dispel the Stop spell that had been placed on Euryale, whose Keyblade damaged the gate. Avici blocked Euryale's next attack, but seeing that his objective failed & he was now outnumbered, he retreated back to the computer room, where he instructed Xigbar to retrieve his "attack hound" so they could attack the Order from both sides.

Thiera & Euryale broke down the gate. Euryale was concerned about Vincent, but Thiera suspected he might secretly be an enemy. They decided to come back & deal with him later, prioritizing the deletion of Avici. Once out of the tunnels, they decided that the computer must be just under ground level to keep it cool & away from the dungeons. With the Galian Beast reawakened & the Heartless gathering, they set out to search for the computer, tracking it by where the wires converged. Meanwhile, Nero & Artexi appeared at the passage to the computer room, noticing the emergency lights. The 2 groups soon engaged in battle a few halls down. The Galian Beast was defeated, only to re-emerge as the Death Gigas, & then Hellmasker.

Meanwhile, the rest of the Order came to intercept the Organization forces, Binah having used magic to accelerate their recovery. While Lilith & co. battled the reinforcements, Binah joined in fighting Avici head-on. An announcement came over the intercom that his backup files on other worlds had been deleted, indicating that he still had enemies on The Grid. Vega fell victim to Binah's warp spell & was deposited, unconscious, to an unknown corner of the cosmos. Binah created a Lingering Will to counteract Avici's attempts to move through time, & when Thiera hesitated to land the final blow, it grabbed her Keyblade & shot Avici through the chest, something which Thiera found quite horrifying.

As Avici began to derez, he proclaimed that the Order destroyed the future. Seeing that they had lost, Xigbar took Artexi & the frozen Nero & retreated back to the Great Maw, where they planned to heal up & regroup with the rest of the Organization, which was still fighting below the castle. Binah likewise planned to rendezvous with her reinforcements to drive out the Organization & take the computer. She decided to console Thiera & attend to Vincent while her Lingering Will took the others to the battle. They were able to rout or destroy (Axel, Saix) several of the Organization members, though since they were all Nobodies, it's questionable what difference it made.

After Monu scarred Xigbar & put out 1 of his eyes, he disappeared, replaced by Ira, Nero, & Artexi. Ira destroyed the Lingering Will & went berserk, as usual, while the others tried to hold off the Order long enough to rescue the remaining Organization members. They succeeded &, though they were knocked out, managed to escape. Binah led the rest of the Order to the computer room, but Thiera was noticeably displeased both by Avici's demise & the most recent failure to rescue Roatha.
Notes:The Great Maw is a canyon leading to a cave filled with luminous crystals.

The world that never was revisited:
The World That Never Was
Notable Areas:
Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview:
Having used a Dark Corridor to escape Maleficent in Traverse Town, Xyukuse wound up back in the Dark City, where he was swarmed by Heartless. Because of his wounds, he was quickly overwhelmed, until a trio of Dusks came to rescue him. Due to being able to heal by attacking, he recovered, his attacks wounding the Dusks, which he left to their fates, using his Glider to travel to the Castle, where he found an Organization Mushroom Heartless on his bed. He kicked it, agitating it & causing it to attack him. Upon tricking it into fleeing, he went to sleep.
Notes: Small, heart shaped moon is beginning to manifest.

Twilight Town:
Twilight Town
Notable Areas:
Forest/Abandoned Mansion/Underground Lab, Marketplace/Tram Common, Underground Tunnels, Train Station/Clock Tower
Figures:
Overview: After Vincent interrupted her battle with Euryale, Artexi fled to Twilight Town in search of Nero, winding up in the Underground Tunnels. After she wanders up to the city, she meets a man who tells her that Nero used to live in Sunset Terrace & that a pair of black coated individuals had been spotted heading into the forest. On her way to the marketplace, back in the tunnels, she spotted a figure in a black coat enter a Dark Corridor that led to a forested mansion. When Artexi followed, the figure spoke in a hoarse, unrecognizable voice, noting that she was just 1 of many who were sent to find Nero, before running into the mansion.

Inside, he criticized her for saying she was abandoned, noting that the Organization threw Nero from a castle roof & still hunted him. He questioned what would have changed had she been told of his plans, as the Order tried to warn them about Senthose & they just blew them off. She countered that she was always against attacking the Order. The man then asked her if she was aware that all of the Heartless labs were linked to one from Radiant Garden, & that most of the Organization had worked in that lab.

Afterwards, he revealed himself to be Nero, still injured from the fight & using the Power of Darkness to disguise his voice. He told Artexi he had to be sure she wasn't part of an ambush--knowingly or not--& that nobody in the Organization could be trusted. When Artexi informed him that the Order was attacking Radiant Garden, he said they should return so they could act as double agents from within the Organization. They then left into a Dark Corridor to assist Avici in Radiant Garden.
Notes:


Last edited by Neo Bahamut on Sat Jul 18, 2015 3:23 am; edited 27 times in total

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Re: More KH Stuff

Post by Neo Bahamut on Tue Apr 28, 2015 12:24 am

THE KEYBLADE DIRECTORY

A summary of which Keyblades are being used by which characters.

Neo Bahamut
Characters
Lilith: Divine Rose
Thiera: Oathkeeper
Roatha/Ira: Ultima Weapon (KH2 Version), Omega Weapon
Euryale: Ends of Earth
Nero: Darker Than Dark

"NPCs"
Binah: Master Keeper
Keter: Ultima Weapon (KH1 Version)
Roatha/Ira: Ultima Weapon (KH2), Omega Weapon
Mortal (formerly controlled by Script-Z): Guardian Soul, Total Eclipse
Noctis (formerly controlled by Script-Z): Midnight Roar
Senthose: Two Become One
Avici: Young Xehanort's Keyblade (unofficially named "Darkest Hour")
Luxord: Lady Luck
Zexion: Way to the Dawn (Riku's KH2 Keyblade)
Axel/Lea: Bond of Flames, Axel's Keyblade (unofficially named "Eternal Flame" after his signature weapons & nicknamed "Leablade")
Larxene: Ominous Blight, Abaddon Plasma
Lexeaus: Ursus Foreteller's Keyblade (simply referred to as "Ursus")
Demyx: Leviathan
Saix: Unbound
Xaldin: Lost Memory
Vexen: Stroke of Midnight
Xigbar/Braig: Wishing Star, Star Seeker
Marluxia: Pixie Petal
Daisy: Pumpkinhead

Leafy
Safian: Circle of Life
Monu: Wayward Wind
Eve: No Name
Artexi: Astral Blast, Three Wishes

Harley
Taiyo: Fenrir, Stormfall
Hitomi: Diamond Dust, Pain of Solitude
Azuma- Oblivion
Xyukuse: Chaos Ripper, Frolic Flame
Vega: End of Pain
Irritum: Skull Noise

Sir Robin (AKA Lancelot)
Kyohaku: Photon Debugger


Last edited by Neo Bahamut on Tue Dec 13, 2016 10:30 pm; edited 5 times in total

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Re: More KH Stuff

Post by Leafy on Tue Apr 28, 2015 7:23 pm

Artexi has Three wishes as well. I forgot to update her profile.
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Leafy

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Re: More KH Stuff

Post by Neo Bahamut on Mon Jul 20, 2015 12:57 am

STORY OF "FIRST BLOOD SHED"

radiant garden/the grid:
Radiant Garden/The Grid
Notable Areas: Ansem's Castle, Great Maw, Central Computer Mesa
Figures: Ansem the Wise, Tron/Rinzler, Avici & Sark (deceased), Kevin & Sam Flynn, Quorra
Overview: Lilith informed Hinode that Thiera was bothered by their failure to retrieve Roatha & Binah's willingness to kill as they entered the computer room. Once there, the lights returned & the security system, including alarms, shut off. Vincent & a local mechanic, Cid, had regained control of the system, while "others" repaired the basement's electrical grid. The group attempted to track the signal to the Organization headquarters, but was unsuccessful. They decided to search for information on another world, while a few stayed behind to search The Grid for Avici's ally. Meanwhile, Cid & Vincent decided to restore the castle.

Hitomi & Azuma did not want to return after their bad experience during their 1st visit, so they left with Lilith & Monu, while Binah had to get back to the Land of Departure. As Thiera wanted to search The Grid for secret information, Safian & Euryale wanted to see what a computer world looked like, & Taiyo followed Euryale, they were digitized on The Grid, where they emerged in a part of the city that Avici's programs had been purged of & Thiera explained that their outfits changed to allow them to interface with the world.

As they were getting their bearings, an enormous Carrier rose up out of the Mesa Canyon, intent on reclaiming the sectors that had been lost to Avici. The Order decided to avoid detection while trying to find Avici's enemy on The Grid, before moving onto the Mesa. They were told by Cid that they should go to a remote part of the world, but they'd need less conspicuous vehicles than their Gliders to get there. Then they took to the city streets to hide. U-shaped ships began patrolling the area, which Hinode explained were Recognizers, looking to scan their identity discs, so Thiera unlocked a door & ordered them to hide inside. This turned out to be an "Energy Club" owned by a heavily armored yellow program with orders "from the Users" to "derezz" any programs that forced entry. Just as it looked as though they might convince him they were Users, the Black Guards above spotted the door they'd left ajar & a battle ensued. Thiera was once again distraught by the destruction of the programs, but the barman revealed that he had been hiding programs from Avici.

As he took over the Recognizer, he explained that the programs were ISOs, which evolved by themselves, & which Avici was seeking to destroy because they had codes he couldn't control. He also explained that Avici kept a few ISOs for experiments, & that he had broken this trio out after he was freed from Avici's control "about 270 cycles ago," but didn't know if Avici had gained new prisoners. They stole a Recognizer and made for the wastelands to find who had deleted Avici's backup files, but the theft was discovered. In the ensuing battle, the Recognizer was destroyed in the middle of the wastelands, along with the programs. A solitary light jet managed to escape, leading to a race to find a plan before Rinzler's forces found them. Thiera reasoned that if they followed a river of "energy," they'd eventually find whomever they were looking for.

They were stopped by a man clad in red bandages, who could alter their abilities & control their bodies, hinting that they would have to master this power in order to survive The Grid. When he threw Euryale into the energy river, she discovered energy allowed her to override the effects. The man trapped Thiera into a barrier, which Euryale broke, and Thiera found out she could absorb energy from Euryale's Keyblade & use it to rearrange the fragments of the barrier to trap him. However, it was only a data projection. As it collapsed, a bunker opened up, revealing Kevin Flynn, the creator of The Grid, who explained that DiZ wanted to test them before allowing them inside. He went on to explain cycles (the units of Grid time), & how he planned to save his son, who went missing for several days (Grid time) after leaving for the Game Grid to free the ISOs, along with someone named Quorra. The Order also discovered that they could use a copy of Tron's ID Disc to reset his data, & all of the Black Guards along with him. But first they would have to absorb their identifying codes to sneak onto the Game Grid to rescue Sam Flynn & Quorra. DiZ's contributions would be unclear, as he tended to come & go mysteriously, but had never betrayed Kevin. Using the wreckage from the ships destroyed by the Order, obtained by DiZ, Flynn created weapons & batons for creating light cycles.

Using an underground tunnel, the group sneaked into a water distribution plant, arguing about sewage systems. Flynn didn't want to split up if it could be avoided & Thiera didn't want to kill the guard they came across, but he set off an alarm, forcing them to fight more guards while trying to escape, something Euryale criticized Thiera for. By the time the Order got back up to street level, they had been forcibly split up, with Flynn/Taiyo/Safian heading deeper into the city & Euryale/Thiera/Hinode for the Hangars, reprogramming their outfits as camouflage & trying to sneak through the back streets. Meanwhile, Team Flynn hacked a security portal, fighting more guards in the hope of disguising themselves & reaching the Game Grid. The disguises seem to work as the guards of the Game Grid ask where Team Flynn where the Key-Users have escaped too, but then they saw Safian sink into the shadows, & attacked. Team Hinode stole a Recognizer by falsifying orders, but once the alarm sounded, they had to escape pursuit by hiding in the clouds & projecting an image of their Recognizer as a decoy, at which point Thiera discovered she was out of Energy & couldn't reshape her surroundings anymore. Euryale made the modifications instead, & the trio flew to the Game Grid without incident, where a viewscreen displayed Sam fighting Black Guards.

Team Flynn had reached the prison cells under the Grid and decided to free the captives once they ensured Sam's & Quorra's safety. The first wave of Heartless was easily dispatched, but revealed their treachery to the prisoners. Afraid of being discovered, Flynn planned to enter them into the Games via an empty cell. When the cell was lowered into the coliseum, they found that Sam had been tasked to fight off a hoard of Black Guards as Rinzler watched in his private booth. Meanwhile, being attacked by the Heartless, the rest of the Order dropped in from above, using their Gliders. Recognizing Safian, Euryale came to Team Flynn's aid, at which point the Heartless were released. Now united, the Order & Flynns needed to escape the obstacle course & get underground to rescue Quorra, but found themselves in yet another trap, as the prison cells rearranged themselves to take them up a tower. Fortunately, Quorra had freed herself, having beaten down a guard who came for energy delivery & data analysis, stole his equipment, & joined the battle with Rinzler's fleet & the Hostile Program.

After defeating the program, they lured Rinzler to the Mesa, where his fleet couldn't follow, for a final showdown. With his battleship fast approaching, he summoned the Heartless & created the Commantis to aid him. Risking being outmaneuvered, Rinzler retreated into the Mesa Tower with the Order hot on his tail. Here he revealed secret weapons, including reversing gravity & the remains of Avici's code inside of him, which attempted to absorb power from Taiyo. After Hinode critically wounded Rinzler, the Commantis attempted to repair him, but Euryale reprogrammed them, destroying the Dream Eater & restoring Tron. Thiera sealed then sealed the Keyhole.

Holograms of Tron's memories played as the program rebooted. When Tron reawakened, Thiera wanted to know about the Organization. Though Tron said that most of his memories of their plans were deleted, he warned them that they were in danger, that Senthose was close to some kind of goal. Before diving into the pit & taking control of the system, he reassured Thiera that they would find a way to restore Roatha, & he would help in any way he could. Once they were returned to the outside world, Tron announced everything was back to normal, with Quorra & the Flynns free to do as they wish.
Notes: The Great Maw is a canyon filled with glowing crystals, & is now home to an Organization Gummi Mine. Home world to several in the Organization, presumably including Senthose.

The world that never was:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: Senthose informed Eve that Avici, Saix, Axel, & Xaldin were destroyed in battle. All but Avici would eventually return, being Nobodies. Vexen, Demyx, & Lexeaus were uninjured, so they were sent back to hold the Gummi Mine. Senthose suspected they had inside help to disable the security system & purge Avici's back-up files. Figuring Nero wasn't smart enough for that, & that the suspicion of the other members would prevent him from trying any more major betrayals, he planned to let him go.

The others began to stir in the infirmary, most restrained until they could figure out what to do with Nero & his allies. After Xigbar got them caught up, Senthose came in to order them to take Xyukuse & go defend the Gummi Mine. After Senthose freed them, Nero asked him what he was doing, at which point he revealed how he & Eve were working on a plan to invade the Land of Departure, eliminate Binah's magic, & kill her.

Xyukuse was being violent & insubordinate, as usual, when Senthose came to announce that the Order moved on to Olympus Coliseum & they would no longer be needed. Nero recalled that they had a deal with Hades to cash in on, at which point Senthose chided him for making deals with a man who "hides underground & collects dead people." After he left, the group took off for Olympus Coliseum.

Revisited: The Organization eventually returned to the Altar of Naught, where Senthose & Eve informed them of the plan to kill Binah Psyche, & that Yen Sid's whereabouts were unknown. When met with skepticism about the attacking a single woman after handicapping her, Senthose produced Jafar's lamp, planning to demonstrate what it's like to fight a powerful magic being. He then created a door to the Keyblade Graveyard.

After returning, Lexeaus inquired about battle strategies, with Saix informing him that the Inner Organization would decide, & he would tell the other members. When they had all left, it was decided to attack from multiple formations while 1 of the magic-nullifying Dark Followers ambushed Binah from behind. The Inner Organization would coordinate the others while Moogles delivered medical aid & supplies.

Meanwhile, Ira attempted to trick Nero & Artexi into defying Senthose & warning Binah. They caught up with the rest of the Organization, & Luxord suggested they go to a newly constructed hangar to repair their Gliders. Once they had done so, they headed to the Gray Area to await the end, but Saix's voice came over the intercom to tell the Organization to assemble at Memory's Skyscraper instead. After the Organization & Heartless had gathered, they sank into an enormous Dark Corridor, and traveled through the black void to a sealed door of light. Opening it with their Keyblades, they rose out of the lake in the Land of Departure.

Hours later, Senthose & some of the Organization returned, Senthose finding that Eve had tracked Mickey to Neverland. Knowing his Heartless was there, Senthose saw no need to intervene, instead announcing that Xyukuse had been slain.
Notes: A small, heart shaped moon is becoming visible in the sky.

Olympus Coliseum:
Olympus Coliseum
Notable Areas: Mount Olympus, Town Near Thebes/Coliseum
Figures: The Gods, Hercules, Philoctetes, Zack
Overview: Avoiding the Organization's Gummi Fleet, the Order arrived to find advertisements for a Tournament. The listings showed that they were to be fighting several Organization members, which Lilith thought would make a good excuse to beat information out of them. The Order spoke to Phil, who told them that the Organization was arriving near the East Gate. The Organization, meanwhile, had spotted the fight listings. The Order met Firion, and then Squall, who came as soon as he was sure Radiant Garden was stable, while Team Hades met Daisy, who turned out to be a corpselike female Organization member. After a short but bitter fight, Team Hephaestus was soundly defeated.

Meanwhile, Vega & the rest of the order met with Team Zeus backstage, before they went on to defeat Team Poseidon with minimal difficulty. Lilith asked Hitomi to question Mateus about where he came from & why he was there. By the time of Lilith's & Monu's match, Xigbar had tracked down the reconstituted forms of the "killed" nobodies. As they fought, Daisy realized they were in the Order, having sensed their keyblades. Meanwhile, Hitomi & Azuma found out that Mateus & Firion were from the same world, the Emperor having sacrificed it for dark powers. He said the world was known as the Palamecian Empire, but according to Firion, it was the 6 Kingdoms. Eventually, he confronted Azuma, offering him a position as "Dark Knight" for his Empire, which he planned to expand across the entire universe. When Azuma refused, he considered offering it to someone in the Organization, & became suspicious of Azuma's attempts to get him to explain more as Team Apollo defeated Team Hermes, Daisy sensing hidden properties to Lilith's plants. While the Organization debated whether or not to attack Marluxia & Larxene, Mateus used mines to flee from the Order.

In the ring, Xyukuse was intent on killing Marluxia, but he was no pushover. The rest of the match was similarly deadlocked, with Roatha & Larxene having similar skillsets, & the other fighters still probing how each other's abilities worked. As Daisy criticized Team Ares for not working together, Celes froze one of the assassin women, but the other charmed Onion Knight into helping her fight Celes, dispatching both of them. Meanwhile, the Order concluded that Avici was deleted either by an enemy on The Grid or a traitor to the Organization & questioned Firion, who gave them the clue that Mateus planned to seize a far-off castle. As Team Ares fell, the Order told Firion a bit about the alliance of sorcerers, instructing him to leave a message if he learned anything new.

Seeing that Roatha had recovered and they failed to recapture him, the Order attended to other matters, Monu finally confessing his feelings to Lilith, who eventually accepted in disbelief. Meanwhile, Teams Hades and Zeus finally met in battle, & when things took a turn south, Hades finally granted Nero & Artexi their power. After awakening, Xyukuse confronted Vega about Marluxia & Larxene, though Vexen had already deduced that they were illusions. Team Hades defeated Team Zeus as the Order planned to question anyone they could about any evil plans Hades might have, plans which were confirmed when Hades tried to take control of Nero & Artexi. Nero shook it off easy, but before Artexi could, Hades framed them for trying to kill Hercules & stepped into the ring to kill them. Not wanting to lose the lead, the Order came to their defense, & Roatha joined in just because he wanted to kill a god. In response, Hades summoned Cerberus, & the battle began. As his minions fell, Roatha cut his head off, but Hades put it back on, pointing out that he was by definition immortal. Lilith pointed out that he could be injured or imprisoned with the Keyblade, but Hades accused her of bluffing, not being willing to declare war on the gods. In the end, they signed a non-aggression treaty, & Hades told the other gods he made a mistake.

With the tournament temporarily paused, Hades informed them that he was associated with Maleficent's group & that they were planning to target Neverland next. Meanwhile, Ira tried to pick a fight with Vega & Daisy, only for Nero & Artexi to intervene. Lilith & Monu went back to finish their last fight, sending Hitomi & Azuma on ahead. With the Organization's fight broken up, they headed to the arena, at which point Marluxia's team reappeared to fight them, taunting them about Mortal. During the battle, Artexi let slip that Roatha had been changed, & the rest of the Organization confronted Nero about the secrets he was keeping, except Ira, who also refused to talk. Having won, Marluxia & Larxene once again vanished. Vexen announced that Senthose had an announcement & Vega detained Xyukuse, who was having a tantrum. Meanwhile, Lilith & Monu awoke 1st in the infirmary, & set off to Neverland as the Organization returned to their world.
Notes:

Neverland:
Neverland[/url]
Notable Areas: Big Ben, Captain Hook's Ship
Figures: Captain Hook, First Mate Smee, Peter Pan, Lost Boys, Tinkerbell
Overview: After being informed that Maleficent had her eyes on this world, Hitomi & Azuma went ahead to scout it. In space, they were attacked by a giant Pirate Ship Gummi. They were nearly shot out of the sky, but managed to escape and arrive in the London skies. A ghostly pirate ship emerged on the harbor, & as they got closer, they realized it was loosing Heartless into the town. They began to track down the Heartless, which flew around and peeked through windows, but only seemed to attack the Keyblade Wielders. They informed Lilith of their mission, who in turn explained that they were fighting Heartless Gummi in space. When the Heartless returned to the ship, they followed, finding a pirate captain abducting a young girl. Assuming their flight meant they were "Peter Pan's boys," he ordered the Heartless to attack, while the ship traveled through a magic portal to an island chain.

Azuma & Hitomi followed, the portal closing behind them as Lilith & Monu defeated the Gummi Heartless & continued onward, arriving in London & taking the same portal. During the battle, Hook's ship was badly damaged & the slain Heartless sank into the ocean, rising as the Ruler of the Sky. Eventually the Order was all knocked out of the sky & pursued the pirates' life boat, both to escape the frenzy of the monster as it destroyed the ship. In the jungle, they were attacked by Unversed, with a flying boy swooping in to help them. Confused, he asked them who they were & what they were doing, mentioning that he flew using pixie dust, then if they wanted to join his "men" and fight the Ruler of the Sky with him.

The boy introduced himself as Peter Pan & explained that the Lost Boys are a group of children who came to Neverland to never grow up & have adventures with him every day. Lilith immediately concluded that he was shady, but wanted to join with him long enough to acquire his flight power. While Pan flew off looking for "Tink," the Order discussed this. Pan returned with a fairy, who sprinkled pixie dust over them, & Pan told them that by thinking happy thoughts they'd be able to fly for the next few days. At 1st, only Monu, by thinking of Lilith, was able to do it, inciting an argument between Pan/Tink & Lilith. Lilith was too consumed by worry to think happy thoughts, & Azuma's thoughts were not specific enough. Lilith suggested he & Hitomi try thinking of each other. When the Ruler of the Sky flew off to attack an Indian village, Pan & Tink flew off to hold it off. By thinking about protecting the village, Lilith was finally able to fly. Hitomi thought of home & Azuma thought of Hitomi, then they joined in.

When the Ruler of the Sky was finally slain, Peter Pan was impressed with their skills. Realizing they were no lost children, he asked why they really came to Neverland. To stave off his concerns that they were "up to no good," Lilith said they came to investigate the monsters. Peter Pan took this to mean that they were part of the London "SIS" that Wendy told him about. He told them that Wendy was a girl who came to Neverland with her brothers, but returned home after Pan couldn't convince them to stay. He added that the Heartless seem to go wherever Hook does and that, though he doesn't know where Hook got them, they can find out by seeking out the crocodile with a ticking clock in its stomach that always follows him--which led them to the duo stealing a canoe from the Indian Village. Pan wanted to prank them, but Lilith thought it was stupid & childish. They captured the pirates & got Hook to talk by threatening to feed him to the crocodile.

He said he got the Heartless from Captain Barbossa, who defeated him in battle but offered to let him use the Heartless to replace his crew if he agreed to ally with him in the search for the Princesses of Heart. To this end, Hook captured Wendy & a red-haired girl, but the Heartless took them when the ship went down. Concluding they were no longer in the world, Lilith planned to seal Neverland's Keyhole before moving on, Pan theorizing it was in London due to Neverland's magic being powered by the belief of children. As he left to imprison the pirates, the Order spotted a shooting star landing in the forest on Skull Island so they split up, Hitomi & Azuma investigating the shooting star while Monu & Lilith went to London. Both parties were attacked by Heartless, Monu & Lilith realizing that the Phantom would do something terrible to her if the clock wasn't Stopped.

Meanwhile, Hitomi & Azuma made their way to Skull Island, where they found Mickey Mouse battling Senthose's Heartless, summoning more Heartless to assist itself. Heavily damaged by Mickey's Faith, it retreated. After the battle, Mickey introduced himself, explaining that a Gummi Block called the Star Shard seemed to take him wherever there was trouble, & that Binah had been killed when the Organization invaded the Land of Departure, but Master Yen Sid did not want her children to know yet. They then headed off to assist Lilith & Monu with the Phantom, which had briefly stolen Lilith's heart, but once the Heartless was slain, it returned.

After the battle, Mickey sealed the Keyhole. Telling them that Master Yen Sid would be sending allies to help them, he brought them down to street level to show them a Moogle Shop, one of many that had been started across the worlds. With their business in this world concluded, the Order teleports to assist at Port Royal while Peter Pan & Tinkerbell return to Neverland.
Notes:

atlantica/port royal revisited:
Atlantica/Port Royal
Notable Areas: Town of Port Royal, Kingdom of Atlantica, Triton's Palace, Black Pearl (ship), Isla de Murta
Figures: Ariel, Flounder, King Triton, Sebastian, Ursula, Scuttle, Jack Sparrow, & Hector Barbossa
Overview:
Wedding Barge Blues:
After saving The Grid, Euryale insisted they return to Atlantica to protect it, knowing that Barbossa & Ursula were both active in Maleficent's gang. Once there & judging Port Royal to be peaceful, they confirmed that Hinode was waterproof, transformed, & dove. Filling each other in on the sea's dangers, they took a current to Atlantica, briefly fighting Glut before going to Ariel's Grotto & the nearby garden for food. After, Thiera & Safian investigated the grotto, finding a pair of Mushroom Heartless inside, & Ariel's possessions destroyed. Euryale was frantic & blamed the Heartless, but Thiera countered that they were peaceful. The red Mushroom began fighting, perceiving Euryale as a threat to its mate.

After deducing the Heartless were imitating Taiyurle, they fled. The local dolphin told them Triton destroyed Ariel's treasures as she had plans of going to the surface, which Euryale preferred to believe over a predator or Heartless attack. Euryale explained that Ariel had been fascinated with humans for years, and changed her own mind about them. She then wanted to sneak into Atlantica to ask Sebastian, the King's aid, what happened to Ariel, but while they were leaving, Taiyo fell behind & was attacked by Glut. After she fought it off, impressing Euryale, they sneaked past the guards by taking advantage of cloud cover and swimming over them.

At the palace, Ariel's sister Arista informed them that Ariel had eloped with a prince from the surface world, Triton sending Sebastian and Flounder to look after her. When Triton came to find out whom she was talking to, the Order bolted, Euryale eventually remembering Prince Eric from the events at Port Royal. On the way, whales told them that Sebastian & Flounder were tracking a boat. Concluding that's where Ariel was, the Order set off. It turned out the pair were trailing a wedding barge before being attacked by Heartless. Once aboard, Euryale followed Ariel's voice, but found a strange woman whose reflection revealed she was Ursula in disguise. The sea witch attacked them, & when sailors rushed to help, claimed she was being attacked by pirates, forcing the Order to return to the sea, where Ursula sent Heartless to pursue them. At Sebastian's behest, they split into groups, Ariel's animal friends gathering others to crash the wedding barge, the Order fighting the Heartless to protect them.

Eventually, the animals arrived, helping them to break through the Heartless & board the wedding barge. Meanwhile, Thiera received an alert about the Neverland Pirates' plot with Barbossa. With the help of the whales and the other animals posing as a distraction, they made it back aboard the ship, Safian tracking Ariel via her scent from her grotto. After they found her, Euryale realized that she must have traded her voice to Ursula for legs. She asked Ariel to write down what she knew about Ursula's plans, and updated her about finding a "mate." Thiera wanted to form a plan, asking Safian to trail Ursula, a trail which led to Prince Eric's room. Ariel's note explained that Ursula was storing her voice in her shell necklace, using it to hypnotize Prince Eric. Should she fail to secure a kiss from him by sunset, she would turn back into a mermaid & become Ursula's slave. Thiera quickly realized that Ursula's plan was to use her to blackmail Triton.

As the Order set out to thwart Ursula, Safian entered the prince's room, whereupon she was discovered. As they gathered & prepared to investigate, something began attacking the ship. Safian & Kyohaku investigated while the rest continued after Ursula. They tried to surprise her & use magnet to steal her necklace, but anticipating this, Ursula set a trap. Meanwhile, the lion & program discovered that the animals had fled, the ship under attack by pirates, which Ursula revealed she had summoned to help her. On the cusp of defeating Ursula, the pirates invaded, most boarding the deck but some swinging in to fight the Order directly.

With not much time, Euryale & Taiyo took Ursula into the sea in the hopes that the sea creatures could restrain her, only for her to escape into the depths. Thiera & Kyohaku used their Gliders to fly above deck & assist Safian with the pirates, where they discovered that they could only be harmed under the light of the full moon, which revealed them as undead. Beseeching the whales to separate the ships, they told Safian to rescue Ariel. Barbossa summoned Heartless to help his crew escape, but instead of heading out to sea, the Black Pearl made his way to Port Royal with Thiera & Hinode on their tail, while the rest went to find Ursula.

Curse of the Black Pearl:
While the pirates attacked the port, the duo attempting to sneak past them to find answers to why the pirates were immortal & what they were searching for, Ira appeared to attack the trio, but was defeated via an ambush plan from Euryale.Thiera & Kyohaku engaged a large amount of Heartless at the Fort, the rest of the Order having appeared nearby with the aid of teleport magic, while Euryale's group found Ursula's lair in the corpse of a whale. They were attacked by her guard Heartless, "Roatha" using the distraction to free himself. He resumed his attack, voicing his intention to convert them to the darkness as he had been. When he was grievously wounded & prevented from escaping, he decided to try to bring as many of them down with him as he could. In the end, he was accidentally destroyed, remarking that the Order couldn't protect everything & everyone from fading into the darkness, & that they would be reunited soon.

Meanwhile, Thiera explained what she'd worked out about the curse to the new arrivals. Hearing a fight in a nearby jail, they went to investigate. Lilith dispatched the Heartless threatening a strange man, and they were reunited with Captain Jack in the prison cells, who tried to coax them into freeing him. The man introduced himself as Will Turner, saying he had also come to find out why the pirates were attacking the town, explaining that Jack had been jailed for trying to steal the HMS Interceptor & would be hanged for his crime. As they spoke, the pirates' raiding music faded, indicating that they had found whatever they wanted & were leaving. Despite Will's protests, Lilith freed Jack to help track Barbossa. When Will saw that the pirates had seized Elizabeth, a woman he'd been attempting to woo, he agreed to the plan to "borrow" the HMS Interceptor & follow. Mickey returned to Yen Sid, taking Kyohaku with him.

Once on the ship, they managed to pry the story of the Cursed Aztec Gold out of Jack. Only by heading to Isla de Murta, replacing each piece of gold back into the chest, & offering up a blood sacrifice from every thief could the pirates break the curse that rendered them undead. They took Elizabeth Swann after she convinced Barbossa that she was descended from pirates. Jack further deduced that she did this to protect the son of "Bootstrap Bill" Turner, who once gave her his medallion: William Turner II. A fact Will was having a hard time accepting.

As they finally made it to the island of death, the others finally made it to Ursula's lair. Flotsam & Jetsam attempted to coax the Order into paying for Ariel's voice, trapping them to make them more vulnerable for Ursula when that failed, as Luxord requested an audience with the rest, stating that he was on a mission to study the effects of the Cursed Gold on the Heartless. With that, he summoned 4 Gambler Nobodies to take coins & flee all across the island, telling the Order to "find them before the Reaper finds you," & departed. Meanwhile, Ursula turned Safian into a polyp, but Euryale managed to kill Flotsam & Jetsam & change her back. They broke Ursula's cauldron to stun her, & in the ensuing struggle, Euryale stabbed her, also shattering the necklace & releasing Ariel's voice. With Ursula gone & her victims freed, the Order took to the surface & used the Gliders to fly to where the others were.

Meanwhile, while the others chased the Nobodies around, Jack, Will, & Hitomi found the pirates. Barbossa dropped some of Elizabeth's blood into the chest & waited to see if the curse would break, finally shooting a crewman to test it. When the man didn't die, Barbossa prepared to give the coins more of Elizabeth's blood, but was interrupted when Jack confronted him. Will managed to lead Elizabeth out, though the rest of the pirate hoard chased them. Outside, as the others tried to reclaim the coins from the Nobodies, they were also confronted by the invincible Grim Reaper Heartless. Retrieving the coins, they arrived in time for Barbossa to summon the Illuminator to help defend him & his pirate hoard.

The Order defeated the Heartless & deposited the coins, Will returning through the chasm leading to the sea just in time for Jack to shoot Barbossa. When Will deposited his & Jack's bloody coins into the chest, the pirate finally died, his crew fleeing as the Order eventually destroyed the Grim Reaper. Afterwards, Will & Elizabeth agreed to team up with Jack to retrieve the Black Pearl, while the Order returned Ariel, who had finally regained her voice, to the wedding barge. Unfortunately, since Ursula was slain, her spell lost its effect, & Ariel resumed her mermaid form in spite of kissing Prince Eric before sunrise. However, King Triton emerged, giving his blessing while restoring Ariel to human form & lifting the banishment on Euryale & the Order as long as they continued to use their powers responsibly. After Ariel promised to invite them to the wedding via Moogle Mail, the Order entered the Lanes Between, only to find themselves magically transported to Master Yen Sid's tower.
Notes: Atlantica lies sequestered somewhere within the mid-Atlantic ridge, while Port Royal & Prince Eric are English, though Port Royal is actually a colony in the Americas.

The keyblade graveyard:
Keyblade Graveyard[/url]
Notable Areas:
Figures:
Overview: Once, long ago, Keyblade Wielders from all over the world fought here during the Keyblade War. In the end, the world was overrun by darkness, & Kingdom Hearts was lost. The surviving children rebuilt the worlds, which were now separated by impassable walls of light & hanging in a sea of darkness. This world was left untouched, intended to serve as a monument to the fallen, until it was sealed away by what would eventually become the Keyblade Order & forgotten, lost amidst the chaos of reconstruction.

In more modern times, after a painstaking search, Senthose eventually found the world again. The Organization would use it as an occasional meeting ground, but rarely, as it lacks the amenities of The World That Never Was. On one such occasion, Senthose released Jafar, now a genie & insisting on being called "Lord Jafar," for his 1st wish: Subdue the Organization & return to the lamp when he called the battle off. Without hesitation, Jafar tried to immolate Senthose, who used a shield to protect himself before vanishing into a Dark Corridor. The genie then altered the landscape, raising rock pillars & ripping open the earth to expose lava, but none of the Organization's attacks seemed to do lasting damage on him until Vexen concluded that armor-piercing attacks would work, & Zexion managed to copy the genie's powers. Blowing several of the Organization out of the sky, Jafar possessed a mountain, at which point Nero was ready to admit defeat.

Jafar tried to bury the Organization in a wave of lava, but it was stopped mid-fall by Senthose, who refused to divulge how he did it. After he was forced back into the lamp--threatening Senthose--Nero realized that Iago was missing, Senthose suggesting that he escaped. While the rest of the Organization returned to the Castle, Keter returned to the Land of Departure, as Binah had been requesting her presence.
Notes:

land of departure besieged:
Land of Departure
Notable Areas: Hall of Masters
Figures: Master Binah Psyche, Senthose Rasheverek, Organization
Overview: Soon after the Organization rose out of the lake, Binah tried to destroy them with a giant fireball. Realizing her magic didn't work, she sent a rock slide to destroy many of the Heartless, animate Keyblade Armor rising out of the fissures to do battle with the Organization army. Donning her Glider, she took to the air to try to disable the Dark Followers, but Senthose intervened. When the disguised King Mickey emerged to help destroy the Heartless, she threw Senthose out of the barrier, further empowering the armors & engaging him in battle. Not wanting the Hall of Masters destroyed, Keter obliterated the Dark Follower sent to ambush it. Eventually, the King destroyed the magic generator, allowing both sides to go all-out & Keter arrived, destroying Binah's Glider wings with a sneak attack.

Axel tried to capture & kill the King, but was defeated, & the 2 Order members seemingly succeeded in destroying all of the Heartless as well as Senthose. Binah attempted to capture the Organization, only for Senthose to reveal that he was unharmed by her spell. Xyukuse, Ira, & Vega knocked out King Mickey, but a mysterious magic item of his transported him to safety. Binah was overwhelmed with attacks &, heavily injured, fell to the ground where Senthose taunted her, asking if she avoided killing them when they were incapacitated because she expected them all to become friends in the end. Finally, he obliterated her with a blast of Void, after failing to take the Master Keeper. Xigbar questioned if this was good, but Senthose remarked that if it's lost forever than no one can use it, & if it resurfaces, they can always take it.

The Keyblade DID resurface soon after, as Binah had cast a spell on it to trigger the world's transformation into Castle Oblivion before disappearing to await its next Master, an event that Keter had warned Senthose about & Vexen confirmed was occurring. Once again, the Organization failed to claim it.
Notes: N/A

Castle Oblivion:
Castle Oblivion
Notable Areas: White Rooms, Chamber of Awakening
Figures: Keter Aurora
Overview: As the castle finished transforming, Keter said that only Yen Sid could use the Master Keeper now. Senthose added that, if they failed to get it from him, it would pass to the 1st of Binah's students that could wield it. He then showed them images of who he believed may be "next in line:" Thiera, Lilith, Monu, Taiyo, or Hitomi. Keter, Vexen, Zexion, and Lexeaus formed the team to investigate Castle Oblivion, the castle being promised to Keter. As the Organization began to break up, Daisy politely requested permission to explore the castle, but though Keter praised her, she forbade her from "tainting the sacred halls."

Xyukuse tried to sneak inside, but was threatened by Lexeaus, and the remaining Organization members pitched in to help defend him, eventually destroying the younger Nobody. Nero wanted to follow Roatha and stop him from attacking any innocent bystanders, but Daisy wanted to go to Halloween Town, which turned out to be the same place, and informed them they would need costumes.

Meanwhile, in a dark void, Xyukuse called out to Maleficent, but it was Senthose who answered, telling him that he would be lost forever & eventually lose his sense of self if not for his help. Xyukuse argued, until eventually Senthose stopped responding.
Notes:

Halloween Town Revisited:
Halloween Town
Notable Areas: Holiday Forest, Oogie's Manor, Spiral Hill, Town Square/Guillotine Plaza, Dr. Finklestein's Lab
Figures: Jack Skellington & Zero, Sally, Dr. Finklestein, Oogie Boogie, Locke, Shock, & Barrel
Overview: The Organization emerged at the town gate, finding it deserted, but with no signs of a struggle with Nero. A Tentaclaw emerged, Daisy explaining that Dr. Finklestein had invented them to consume Heartless that attacked the town. The creature attacked Nero, but Daisy reasoned that it smelled his darkness and mistook him for a Heartless. The town square was similarly deserted, save for more Tentaclaws. Nero smelled that Roatha had gone to the graveyard, a common route to many places in Halloween Town, while Daisy wondered if everyone was at a town meeting or planning a surprise jump scare. When a Tentaclaw attacked Daisy, the Organization knew something was amiss.

Planning to tell Dr. Finklestein later, they arrived at Curly Hill in time to see Ira enter Taiyo's house, calling for Kitters & pretending to be Roatha. When they found him, he'd set fire to her bed, & a fight ensued. Vega quickly subdued Ira, who collapsed the roof, but Nero pulled him out of the house to ensure he couldn't get away. The fight moved to the Hinterlands, where Ira explained that he was burning Taiyo's house, & accused the others of treason. Nero was eventually able to use the Keyblade to purge Ira from Roatha's body...only for Ira to emerge into the real world. With the forest on fire, he created a pair of clones & announced plans to eliminate Roatha, then them, then create more monsters like himself. As the fight wore on, Roatha's health was fading, & Ira claimed he couldn't be saved by healing magic. Using a dark corridor, Nero took Roatha away as the fight wore on. Though the darkness was taking a toll on him, he brought Roatha to Radiant Garden, falsifying a note from Thiera & leaving him to Vincent before returning to find that Ira had summoned Heartless to aid him. When they didn't fare much better, he decided to retreat & bring down the Hinterlands on them.

They survived, though Ira thought he had won, & didn't return. Nero was showing adverse effects from so much exposure to darkness, so they decided to take him to Dr. Finklestein. Back in town, the alarm was sounding, but Nero was slowly regaining consciousness. In the lab, they discovered that the inhabitants were hiding out from the berserk Tentaclaws, which the doctor was now trying to find a way to destroy. They took Nero to Sally's old room to rest, where he warned her not to trust Roatha. When she left, Nero explained to Artexi & Daisy how he saved himself & Roatha by combining hearts, & took his comatose friend to Radiant Garden. When Daisy asked if Roatha was ever in the Organization, he dodged the question by saying they needed to stop the Tentaclaws.

Dr. Finklestein discovered that the Tentaclaws formed a subterranean root system, so destroying any individual plant wouldn't prevent more from growing. Nero concluded it would be centralized in the darkest, most dangerous place in the town, which Jack said was the ruins of Oogie Boogie's mansion, destroyed by the Tentaclaws planted there. They made their way through the overrun town, eventually confronting & destroying the Leechgrave. With nothing else to do, they returned to the castle, where Luxord informed them that Senthose had called a meeting. After informing them of the Moogle Shops, Senthose sent Nero & Artexi on a mission to investigate a Heartless army forming in the Land of Dragons, & Vega, Eve, & Vexen to study & attempt to recruit a mysterious, powerful ice magician in Arendelle.
Notes:

Master Yen Sid's Tower:
Master Yen Sid's Tower
Notable Areas: ???
Figures: Yen Sid, King Mickey
Overview: Yen Sid invited the Order to fly right into his study. Once they were inside, he broke the bad news: The Organization was building up an offensive, having recently invaded the Land of Departure & killed Binah Psyche, with the help of Keter Aurora. He believed that the key to defeating Senthose lie in unraveling whatever mysterious power he had gained that was allowing him to perform seemingly impossible feats and best magicians of many years more experience. When the truth came out about what happened to Roatha in Atlantica, Yen Sid had few answers. Though he promised he would keep trying to locate him & Mortal, the outlook didn't seem good. After all of that, the Order's mission was still the same: Go to the worlds threatened by the forces of darkness, counteract them, & try to find the Organization's stronghold while amassing allies & protecting the Princesses of Heart. Dejected, the Order entered a chamber with covered mirrors that projected images of the worlds that were in danger into their minds.
Notes: N/A


Last edited by Neo Bahamut on Sun Sep 11, 2016 1:45 pm; edited 27 times in total

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"Sephiroth would play Aerith's theme at his funeral, if only to remind us all what a complete bastard he was."
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Neo Bahamut
Unyielding Force of Thoroughbred Penis
Unyielding Force of Thoroughbred Penis

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Re: More KH Stuff

Post by Neo Bahamut on Sun Jul 03, 2016 6:16 pm

Moogle Shops are shops throughout the worlds, set up by Moogles with the help of Cid's Gummi technology & financed by Scrooge McDuck. In addition to buying & selling items, they offer various public services, paid for by worlds that offer to host them, such as Olympus Coliseum & Disney Castle.

Teleportation: Can instantly teleport users from any 1 Moogle Shop to another, even if it's in a far-off world.

Glider Modification: Can attach Gummi Blocks to Gliders to enhance their properties.

Information: Can provide information from their records of various worlds, as well as relay messages between worlds.

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Neo Bahamut
Unyielding Force of Thoroughbred Penis
Unyielding Force of Thoroughbred Penis

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Re: More KH Stuff

Post by Neo Bahamut on Sun Sep 11, 2016 2:00 pm

STORY OF "RISE & FALL."

The world that never was/traverse town:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: After the rest of the Organization had left on their missions, Saix arrived at Memory's Skyscraper with a cadre of Nobodies to confront Irritum, telling eir ey either had to join the Organization or be destroyed. Irritum refused, & they clashed. Just before Saix was about to finish the vampire off, Senthose used his powers to trap & disable em, offering a "peaceful" resolution. Irritum seemed afraid of & hostile towards Senthose who, upon realizing that they would not negotiate, left without undoing the bindings as swarms of Heartless emerged. As they attacked, Senthose's Heartless emerged, saying that Irritum deserved the pitiful end by a thousand cuts for destroying so many Heartless. It then introduced itself as a Heartless & enemy of Senthose's, stating that Heartless do not know the meaning of the word trust, but exploit opportunities, & it was unlikely anyone else would come along to help Irritum--especially since Heartless destroy what they don't need. The Heartless promised Maleficent could awaken Irritum's sleeping memories, for a price. Irritum refused, but was told Maleficent would still need help. After Irritum accepted, they were transported by darkness to her abode.
Notes: The heart-shaped moon is now very visible in the sky, & growing noticeably.

Traverse Town
Notable Areas: Dark Castle, Districts 1-??? (at least 3)
Figures: Maleficent & her co-conspirators
Overview: Maleficent was less than impressed by what the Armored Heartless had brought for her, especially after so many of her minions had failed, but agreed to listen to Irritum's case. She then explained to him her goal of using the Heartless to locate & seize control of Kingdom Hearts. To Maleficent's chagrin, Kefka soon arrived. Her mood improved when he explained his plan to use a Keyblade Wielder to open a path to Disney Castle. Once they took control over it, capturing the Princesses of Heart would be easier. He then cast a spell that revealed Irritum as the closest Keyblade Wielder. Maleficent was furious that this information was withheld & bade Irritum to assist Kefka & not fail her again. After Irritum opened the path to Disney Castle, Kefka gave instructions to go prepare for the trip. Once back in Traverse Town, she offered Irritum a choice to intervene in either Arendelle or Land of Dragons. Irritum chose the former, winding up in the forests where a large Heartless was chasing the princess.
Notes: Like the Dark City in The World That Never Was, only with more rustic architecture, pastel colors, and geometric shapes. An unnatural, twisted tower has been formed over the clock tower, a castle hewn by magic. It is dark, Gothic, & the insides are filled with thorny vines.

Arendelle:
Arendelle
Notable Areas: Palace, mountains (Wandering Oaken's)
Figures: Queen Elsa, Princess Anna, Prince Hans of the Southern Isles, Duke of Weselton, Kristoff, Olaf
Overview: Vexen & Eve arrived on orders to investigate an unknown but powerful ice magician & try to convince them to join the Organization, while Vega was ordered to follow as combat support. When they got there, the town was already bustling with activity, even though it was before dawn. Leading them over the bay, Vexen observed the dock workers & concluded that the kingdom was accepting foreigners as part of a major political event, suggesting they attempt to blend in with the newcomers. The plan was successful, & they followed the towns people through a festival towards the open palace gates.

Seeing the Organization enter in Yen Sid's mirror, Lilith, Monu, Taiyo, & Euryale arrived via Moogle Transport at a dock farther off. Heading into the city, they followed the sound of the bells to the castle chapel, where they found the Organization during Queen Elsa's coronation. There, both groups witnessed her accidentally begin to freeze the orb she held. While the Order decided to act natural & keep tabs on the Organization, the latter hatched a scheme to get rid of the former. While Vega & Eve distracted them, Vexen turned their shadows into Heartless, which he used to frame them for attacking the queen. When the guards tried to arrest them, Lilith surrendered to keep an eye on Elsa, telling the others to track down & defeat the Anti-Form Heartless. As the others battled in the hall, Lilith explained what happened, using her lack of shadow as proof. Vexen, claiming to be a priest, argued that obviously they used their own magic to bring their shadows to life.

The Queen decided to have Lilith gagged & taken to the dungeon, but ordered her guards to keep watch & declined Vexen's offer for help, so the Organization continued watching for things of interest, discovering that the Duke of Weselton had plans of his own & the princess was entering into a romance and feeling shut out by her sister. As they were pondering their scheme, Princess Anna burst in & announced her engagement to Prince Hans, crushed that her sister did not extend her blessing. When confronted about why she had been shutting everyone out for years, the queen fled, accidentally releasing her ice magic in the process. Eve, Anna, & the Duke pursued her, but she accidentally lashed out again, fleeing the city as the Duke proclaimed her a monster. Eve tried to pursue the Queen via Dark Corridor, but from the balcony, Lilith stopped her & sealed it, knocking her out when she persisted, though she was soon resuscitated by Vexen. The rest of the Order saw the events out of the window as they finished fighting the Anti-Forms. When the guards approached from the other side of the hall, they fled on Gliders.

When they went to pick up Lilith, she suggested they split up. Lilith & Monu went after Elsa while Taiyo & Euryale stayed behind to protect the kingdom, soon being attacked Heartless summoned by Vexen. It seems he & Vega split due to creative differences as Hans went to supply the villagers with emergency provisions. Taiyurle entered the castle to take cover from the weather & track down the Organization. They found Vexen planning to enter the mountains to continue his research, & Euryale assassinated him easily. Vega escaped, only to run into Axel, who was ordered to assess if Vega was a traitor & handle the situation accordingly. Before they could pursue, a Dark Stalker arrived. As they battled it, Axel concluded Vega had defected, & ultimately self-destructed as he was defeated in battle.

Now in charge, Anna decided to go into the mountains & search for her sister, granting Vexen's request to allow the Organization to consult with the guards on how to eliminate the Order & Eve's to travel with her, as well as placing Hans in charge of Arendelle. Vexen conspired to give Hans & the Duke control over the Heartless, claiming them to be angelic beings. Warned of Anna's coming, Lilith & Monu decided to track & watch over her from afar, but of course someone sent Heartless after them. They were assisted by a strange man, but he left without a word, encountering Anna who bribed him with the supplies he needed in order to be her guide. The Order continued tracking them, Kristoff introducing himself, when a powerful Heartless attacked. They were forced to leave the sleigh behind as the Order continued to fight the Dark Hide.

In the chaos, the world natives went missing, & Lilith turned against Eve once the Heartless was vanquished. Eve escaped on her Glider, discovering an ice palace in the mountains, unaware that she was being pursued by Irritum. Deducing it was created by Elsa, she pleaded with the routed Queen to open up, only succeeding when she said Anna was in danger. However, she refused to help find her, arguing that her sister was better off without her. The Queen returned inside, confronted by Irritum, who cryptically warned that Eve was an enemy. Ey left at her command, battling Eve outside.

Meanwhile, the Order eventually found the natives, including a newcomer: Olaf, a snowman brought to life by the Queen. Despite confusion & suspicion, the group traveled together out of necessity, Anna revealing what little she remembered of her sister's past. They soon reached the stormy summit & found a staircase & palace of ice. Eve had escaped Irritum, only to be confronted by them. Her pleas to join forces barely convinced the Order when Lilith decided she could be used to find Senthose, eventually meeting with Elsa only for her to create a giant snow monster that forced her off of the mountain. They survived the fall, but Anna's hair was turning white, so they went to see Kistoff's family for help--as it turned out, he had been adopted by rock trolls, & Anna's heart had been frozen, & she could only be saved by an act of true loe. Attacked by Heartless on the way back to the palace, the truth of Eve's power to control the creatures was revealed, & though unsure of whom to obey, they were stalled enough to allow the group to pass to the now-buried kingdom.

Back in town, the Dark Stalker evolved into the Dark Thorn & escaped into the city, Hans teaming up with the Order to stop its rampage. Waves of Nobodies were sent after Vega, eventually earning the attention of the Arendelle Guard, who sent for other Keyblade Wielders while fruitlessly attempting to hold the line. They eventually arrived and helped finish off the Nobodies, before interrogating Vega about the Organization, who revealed the truth of the Organization's plot & agreed to be sealed in the dungeon, as per the Order's specifications. Meanwhile, Irritum followed the darkness back to the town, but was turned away from the palace by the Duke & realized ey were being followed by a Shadow. Managing to sneak into the courtyard, ey were confronted by Heartless. Hans came to help, turning to the sword when he failed to command the Heartless' loyalty. After their victory, Irritum wouldn't yield, so Hans placed em under arrest. Ey continued to fight, despite being surrounded by the Order & dozens of guards, but just before the finishing blow could be dealt, Maleficent seized control of eir sleeping heart, taunting the Order as she spirited em away from danger.

The princess's party made it back to the palace, where they were confronted by the Duke, whose strong darkness but weak heart left the Heartless unsure whom to follow. Fortunately, he let them pass at Anna's behest. Inside the castle, while Taiyo & Euryale were preoccupied with bathing, Daisy subdued the guards & entered Vega's cell, confronting him for his betrayal. However, before she could forcibly take him back to The World That Never Was, Euryale arrived, destroying the Dark Corridor & battling her. In the struggle, Euryale was captured but Vega managed to free himself, causing Senthose to come personally.

Prince Hans was told that Anna was waiting for him in the sitting room, & as he caught up with her, the other groups caught on to the goings-on in the castle. But as the Order was heading to the dungeons, they found them guarded by Nobodies. They broke free, but Senthose threatened the captive Euryale. Allowing him to retreat, the Order was left alone with Vega, but before they could learn much, they decided they needed to deal with Eve before helping Hans. Elsewhere, Hans emerged to tell Eve & the guards that they were too late--Anna was dead. Entering to investigate, Eve was attacked by the Thresholder Heartless, which in turn brought the statues & armor in the room to life. The Order eventually joined the battle on the other side of the door, just as Hans left to retrieve the Queen. Once the various Possessors were defeated, Lilith decided to take Anna to Kristoff, who had come back for her, ordering Taiyo, Euryale, & Vega to stop Hans.

Ironically, when the fog lifted, the latter group braved the shattering ice of the harbor to find Kristoff while the former saw Hans attempting to assassinate the Queen, their attempt to save her arrested by the Mimic Master, who took Elsa's form.
Notes: N/A

Land of Dragons:
Land of Dragons
Notable Areas: Great Wall
Figures: Shan Yu, Fa Family (esp. Mulan), Emperor
Overview: Artexi & Eve arrived atop the Great Wall in the early hours of the morning. They were questioned by a soldier, but he was soon distracted by an invading (but decidedly human) army He managed to alert China at the cost of his own life, but as Nero and Artexi were trying to flee, his eagle spotted them. The man ordered his troops to kill Artexi and leave Nero to deliver the message that Shan Yu was leading the Huns to conquer China, but they escaped with their Gliders. Nero realized there were some Heartless among the Huns, & wondered if they were turning their victims into Heartless. They stopped at a mountain village to deliver the news, where a guard took them to a Moogle to heal & tell the Emperor. While they waited for the general & his troops to arrive, they investigated a cave, where they were sealed in & forced to battle Heartless--a trap set by Shan Yu. Once they escaped, the Huns were attacking the village, fallen soldiers on both sides becoming Heartless. Upon discovering that the villagers had already been turned into Heartless & the last of the army was falling, the Organization escaped through Dark Corridor to a distant bamboo grove, where Nero freaked out about being unable to stop the slaughters at the village & the Land of Departure.

Seeing the invasion in Yen Sid's mirror, Thiera, Azuma, Hitomi, & Safian took Moogle Transport to a different village, during what turned out to be matchmaking day. Seeing Safian vanish, an old woman presumed them to be street magicians, not buying Thiera's claim that they came to stop "evil wizards." Deducing they were foreigners, she offered to show them around after her granddaughter, Mulan, returned from the matchmaking ceremony, which occurred sooner than expected after she embarrassed herself. At the end of the tour, the Order was invited into the Fa home, only to find out that an official had just been by to order the aging, hobbled patriarch off to war. Convinced he would not survive, Mulan ran off. Safian followed her to find she stole her father's orders & was taking his weapons & armor. Fa Zhou introduced himself to the rest of the Order & explained what little he knew of the Huns. When they discovered that Mulan had disguised herself as a man to join the army in his stead, Thiera decided to go after her & help her, figuring the Organization was involved with the Huns.

They found Mulan, calling herself Ping, camped in a bamboo grove, where she was confronted by the enormous shadow of a dragon which turned out to be the less-than-enormous Mushu, who claimed to have been sent by Mulan's ancestors to help her on her quest, though the others were less-than-impressed. When Thiera heard voices, Safian located the source, & soon began fighting Artexi & Nero. "Ping" wasn't much help, eventually being taken hostage by Nero. Between that and his revelation that Roatha is alive, they entered into an uneasy truce to fight the Huns, Nero promising to tell them what world Roatha was in once the battle was over. They then checked in at Captain Shang's camp, using armor to disguise their identities, but soon had to join the march, meeting the other soldiers along the way. Shang wanted to discharge Ping, but the others convinced him to give them 1 last chance: A mission to scout & secure the Tung Shao Pass, where they thwarted a Heartless ambush & fought their way up to the village. They succeeded, earning Shang's praise, only to find the village obliterated.

After lamenting the fallen, they proceeded to the summit, only to be ambushed by Shan Yu's army. Shang ordered them to fight to the last man, but Thiera & "Ping" had another idea. They defended "Ping" as "he" aimed a cannon at the mountain summit, triggering an avalanche. In the process, Shan Yu wounded Ping, & their ruse was exposed. When the trio remained loyal to their friends, the Order revealed their own identities. Shang decided to spare them all to repay his debt, & the army returned to the capital without them. The Order planned to take Mulan home after making sure the Heartless were gone, & with the battle over, more truths came out: Roatha was in Radiant Garden & Mulan found out about the connection between the Organization & the Heartless.

The parties went their separate ways, both discovering that Shan Yu survived & was heading for the capitol with the remainder of his Heartless. While the Order pursued, the Organization was confronted by Larxene near the summit. Taunting them, she transformed a local dragon into a Heartless before leaving, which chose to attack them. Eventually, it tried to retreat, but the duo managed to destroy it along the Imperial Road. At first Shang didn't believe the Order, but his men began transforming into Heartless and he saw the Hun leader slip into the palace. As they protected the city, his army made his way to the palace. Once the streets were clear, they helped Shang seal the gates & defeat the Hun, who vanished into darkness.

With the enemy forces routed, the Emperor emerged, praising & pardoning Mulan & the Order for saving China. Mulan was given Shan Yu's sword as a trophy & offered an advisory position, while the Order was asked if they had any requests. He agreed to give the Order any information on the Heartless or suspicious figures in black cloaks just as Lilith & Yen Sid contacted them for help.
Notes: N/A

Master Yen Sid's Tower:
Master Yen Sid's Tower
Notable Areas: ???
Figures: Yen Sid, King Mickey
Overview: Thiera informed Lilith that she, Safian, Hitomi, & Azuma would assist her just as soon as they met with Yen Sid. They arrived without incident, & the Sorcerer explained that Disney Castle was under attack by Pete & 2 of Maleficent's allies--the clown & the horned figure. However they got in, if they managed to destroy the Cornerstone of Light, the world would be defenseless. Liberating Disney Castle would be crucial to overthrowing Maleficent. Since Lilith was in no immediate danger & had other reinforcements on the way, they decided to journey to Disney Castle to put a stop to the invasion. Though a Heartless ambush had been set up around the world, they managed to break through.
Notes: N/A

The world that never was:
The World That Never Was
Notable Areas: Castle That Never Was, Dark City, Memory's Skyscraper.
Figures: Senthose Rasheverek, the Organization
Overview: Senthose called the Organization back, but several of its members were missing. He informed them of Vega's betrayal, and that he had sent Daisy to monitor the situation, and implied suspicion of Nero & Artexi as well. Nero claimed they only told the Order where he took Roatha after he was rendered comatose in battle to get their help. Happy to be rid of Ira but wary all the same, there was mixed acceptance of this claim, & Senthose merely said to "sort it out among yourselves." Because of Larxene's attack, Senthose had been able to narrow down what region of space they were in, & planned to deal with them as well as "retrieve" the Princesses of Heart while the Order was distracted. It was decided that Xaldin and Luxord would go after Belle while Demyx took Nero & Artexi to retrieve Jasmine.
Notes: The moon is now distinguishable from a normal moon only by its heart shape.

Disney Town:
Disney Town
Notable Areas: Town, Castle, Darkwing's Lair
Figures: King Mickey, Darkwing Duck, Merlin
Overview: The town was unusually dark & quiet as they headed to the castle, which turned out to be a trap laid by the clown. Eventually forced to retreat, they almost made it out of town before the Unversed managed to find Azuma. A strange figure came to their aid, calling himself "Darkwing Duck." After fighting the Unversed together, the suspicious mallard agreed to take them to his lair & help them get into the castle. He led them to some kind of lair built inside of a suspension bridge, before having an altercation with a wizard he called "old." The wizard, Merlin, recognized Thiera as Binah's daughter, & revealed he was tasked with granting the Order the power to summon Dream Eaters. Once the explanation was finished & the Order was ready, he teleported them into the castle, while he & Darkwing stayed behind to protect the city.
Notes: N/A

agrabah:
Agrabah
Notable Areas: Sultan's Palace, Cave of Wonders, Jafar's Lab.
Figures: Jafar, Sultan, Razoul, Aladdin, Genie, Iago, Carpet
Overview: Nero, Artexi, & Demyx entered the city, spotting Iago flying to what turned out to be Aladdin's houuse with Jafar's lamp. With Carpet's help, they blocked the bird's escape, & he explained he snatched the lamp & followed them when he heard they were going to Agrabah, planning to give it up as a token of apology. As they were taking Iago to the palace to plead his case, a meteorite (Unbeknownst to them, Irritum, tasked to retrieve Jasmine's heart) crashed in the desert. Irritum attacked, but was quickly destroyed, the duo still unsure what a strange Keyblade-wielding Nobody was doing there.

They returned to the city, where they found Aladdin running toward the commotion. Despite being seized by a sudden palpitation, Nero released Iago to explain his situation. Al agreed to take them to the palace to hear his case, telling them on the way that he & Jasmine were discussing marriage. When they arrived, they explained that they believed someone may try to kidnap Jasmine. She was suspicious, which was not helped by Demyx's rambling about the Inner Circle & Nero's own falling out with the group. Iago told the full story as he told the Organization, leaving out only the part about other worlds. He went on to say that Jafar was working with other sorcerers, and was searching for the Princesses of Heart. They decided to trust Iago for the time being, hiding the lamp while patrolling for threats. As Aladdin & co. were taking care of the lamp, the Organization & parrot stopped to eat, but were interrupted by the guards' screams. Artexi & Nero followed, finding a Heartless-wielding bandit had stolen Jafar's lamp. Aladdin managed to unmask him, revealing the face of his father.
Notes:

Realm of Darkness:
Realm of Darkness
Notable Areas: Dark Margin, End of the World, Sleeping Worlds
Figures: ????
Overview: Previously only glimpsed by those who fade into it, Irritum's consciousness was grasped by the voice of Axel. Unsure of what Irritum meant by "the armored one says you're an enemy," Axel countered that it was pointless to fight, because only the Heartless can damage specters like them. After his demonstration, he noted that as long as people remember him, he can live forever. Though less than amicable, Irritium allowed Axel to lead them to the Dark Margin beach, where Vexen was using a computer they rigged up to try to locate their Heartless--they could not leave until those were destroyed & their hearts returned. Axel pressed the scientist, believing something was going on in the Organization & he knew what. Ignoring him, Vexen took a sample from Irritum, & discovered that eir Heartless was in Traverse Town, but they would need to find a way to either bring it to them or direct someone in the Realm of Light to destroy it. Vexen decided to put a trace on it before continuing their scan. While trying to fight Axel, Xyukuse, who was still recovering from disappearing into the Void, regained most of his faculties from the interaction.
Notes: N/A

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Re: More KH Stuff

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