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 Well, We Now Have An FFX RP!

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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Sun Nov 14, 2010 4:24 am

I AGREE.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Sun Nov 14, 2010 4:31 am

Then you're both idiots. And I only settled because:

A) No one else was fucking helping.

B) I can always change it later.

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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Sun Nov 14, 2010 4:32 am

Waaaah someone doesn't like my crappy title!
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Sun Nov 14, 2010 4:38 am

Mo' like "Waa! We don't like a perfectly good title!"

Granted, it's still up-in-the-air whether or not that'll actually end up being the focus of the RP, but whatever.

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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Sun Nov 14, 2010 5:22 am

...!

Neo Bahamut wrote:
Elipsis!
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 3:04 pm

The Sign-Ups have gone into Overdrive!

What my corny tagline means is that FFX's Limit System, Overdrives, is now being put into effect. An Overdrive, in FFX, is a special attack you can use when a guage charges to a certain point. Lulu fires repeated magic spells for no MP based on how many times an analog stick is twirled, Auron does some kind of sword technique when a button combination is inputted, Rikku can combine items to create new ones with special effects, etc.

In the RP, an Overdrive can be performed every time your post amount (displayed below your username) is a multiple of 10. (Final Fantasy X, get it?) A character's Overdrives are special attacks, & a new one is acquired when a certain condition is met. For example, Luna learns a new Overdrive every time she participates in a battle in which a Sinspawn is defeated, not counting lesser Sinspawn, such as Sinscales & Sincrabs.

New Overdrives, as well as the condition under which they will be learned, must be presented for approval in this very topic. Once an Overdrive is accepted & learned, it can be performed any time the multiple of 10 rule is met. Therefore, if you have 4 Overdrives, you can use any 1 of those 4 on that post--it doesn't have to be the latest one.

Luna's first Overdrive, earned upon the demise of Sinspawn Alpheus, is Azure Javelin. This generates a spear of blue energy, which can be thrown at short-or-long range, & produces a large explosion upon impact.

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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 3:42 pm

I was gonna do a new topic for Limit Break sign-ups in ToM, but using the Sign-Up might be a good idea too... Hmm.

Anyway, Ark learns a new Overdrive everytime a Machina boss is destroyed/dismantled. His first Overdrive:

Lucky Seven
Seven explosive physical attacks are inflicted on the target, though without Ark actually moving.
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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 5:57 pm

I know nothing of the game's enemies so... what would be good?
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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:01 pm

... Whaddya mean?
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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:12 pm

I mean Ark gets it from beating Machina bosses... what would be good for Zephyr? Recovering lost fragments of his memory?
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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:14 pm

Probably not, since it isn't something the GM can truly control.. I guess. Well, maybe finding Spheres with information about Spira or just making new friends, I really don't know.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:31 pm

It can be pretty much any kind of pattern that I can regulate.

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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:36 pm

hnnnng so hard
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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:44 pm

Not really.
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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 6:53 pm

I guess it could be when he defeats a strong warrior type boss.
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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 7:21 pm

I'd really rather everyone didn't say, "Beats x type of boss."

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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 7:30 pm

Then I got nothing
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 7:35 pm

You said something about regaining your memory, did you not?

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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 7:37 pm

He did.
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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 7:50 pm

I did
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 8:15 pm

Then think of something pertaining to that. >.>

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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 8:15 pm

Accept mine?
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Seraph

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PostSubject: Re: Well, We Now Have An FFX RP!   Fri Nov 26, 2010 8:17 pm

I shall
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PostSubject: Re: Well, We Now Have An FFX RP!   Sat Nov 27, 2010 7:22 am

Azena wrote:

Other: She wears a pendant with a strange design around her neck. Nobody knows what its meaning is, only that it was left at the church with her by her parents.

Well, given my app, this is the best I could come up with. So every time she finds out something significant about her past, especially about her parents and this weird pendant, she gets a new Overdrive. You can decide what the pendant is (like some ancient Guardian group) and I'll go along with it.

Also first Overdrive:
Blazing Barrage -- Continuously shoots fire bullets from her pistols for a short time.
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Taegan



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PostSubject: Re: Well, We Now Have An FFX RP!   Sat Nov 27, 2010 7:48 am

Ouch. Dark loses the Memory idea to Zene!
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